Commit History

Author SHA1 Message Date
  Azaezel 28e509af1a Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 years ago
  Azaezel 87207e0a97 simobject, dictionary, stringtable, and taml clarificationsand cleanups 7 years ago
  Glenn Smith a94587af43 Use strncpy instead of strcpy because again, buffer overflows 7 years ago
  Jeff Hutchinson b05691c6b5 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 years ago
  Areloch 407bbce509 Merging 8 years ago
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
  Masquara 970dd5c477 Reordering initialization methods #1912 8 years ago
  Areloch 749ac4efc2 Adds the onPostAdd callback for when objects are created via TAML. 9 years ago
  Areloch 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 years ago