Marc Chapman
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8a6ac1fb0f
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 ani în urmă |
Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 ani în urmă |
Areloch
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1bfdb41694
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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8 ani în urmă |
Azaezel
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fbfd3ed8ed
clang: constructor initialization order
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9 ani în urmă |
bank
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5c986f755a
Fix: Bit shifting of the 32-bit value with a subsequent expansion to the 64-bit type.
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11 ani în urmă |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |