История коммитов

Автор SHA1 Сообщение Дата
  Azaezel 4615bd6db8 more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 лет назад
  Azaezel ef0a4bee08 tsmesh: parentMesh and indicies to mParentMesh and mIndicies (usual deal, complaints about method vars or temp ones potentially conflicting with class vars) 7 лет назад
  Areloch 26fd24fbab Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 лет назад
  Anis bd4f2b002d Merge pull request #1801 from Azaezel/registerRemoval 9 лет назад
  Azaezel cc9955e102 unused variable cleanup 9 лет назад
  Azaezel dd0b7914e6 clang: register type modifier deprecated 9 лет назад
  James Urquhart 0e717ea707 Fix edge case where an editable shape without a vbo is saved 9 лет назад
  James Urquhart 18031f09b1 Fix edge-case with version 24 shapes 9 лет назад
  James Urquhart 12019173af Fix load with DTS shapes introduced with HW skinning changes 9 лет назад
  James Urquhart e7db0d7956 Fix mesh load issue & merge issue 9 лет назад
  Azaezel 41dfb64210 hardware skinning and instancing are mutually exclusive 9 лет назад
  James Urquhart 3496c549b5 Hardware Skinning Support 10 лет назад
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 лет назад
  Azaezel 5615b642df suggested revision 10 лет назад
  Azaezel 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: 10 лет назад
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 лет назад
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 лет назад
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development 10 лет назад
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. 10 лет назад
  Daniel Buckmaster 7d376386d1 Merge pull request #1074 from Azaezel/AccuVolumes_2 10 лет назад
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 лет назад
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup 11 лет назад
  LuisAntonRebollo d97bccb798 Fix AMD render problem with missed meshes. 11 лет назад
  Daniel Buckmaster d12310602d Increment vertex pointer by 3, not 1. 11 лет назад
  rextimmy 1829deb432 - Added check in tsMesh::createTangents to check size of incoming normals 11 лет назад
  bank 2112c81446 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh 11 лет назад
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh 11 лет назад
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 лет назад
  Azaezel ecbcf5eb3a Simply early-outing from denominators near zero was causing tangeants to be filled with garbage data. This alters the functionality to set a floor distance so the rest get's filled out properly. 12 лет назад
  DavidWyand-GG 1923838f63 Fix TSMesh::castRay() and small collision mesh 12 лет назад