Коммит түүх

Эзэн SHA1 Мессеж Огноо
  JeffR dff83182e2 Added sanity check to ensure that the requested file to be scaled via saveScaledImage actually exists 3 жил өмнө
  JeffR f1f73e41bd Fixes handlong of loading non-DDS images to better handle pointer references with the GBitmap resources. 3 жил өмнө
  JeffR 7fe85ab7d5 Fixes saveScaledImage to handle DDS format files, since DDS's go through a separate resource loader 3 жил өмнө
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 жил өмнө
  AzaezelX 5f0551b831 don't try to generate mipmaps for images that aren't n^2 dureing preview map generation 4 жил өмнө
  Areloch 34f0f01cea Adds console function to compare file modified times 4 жил өмнө
  rextimmy 5a933c00d3 Removed old fixed function code from GFX. 4 жил өмнө
  Lukas Aldershaab db496fa0c4 Make terrain texture settings global, add dialog to painter 4 жил өмнө
  Lukas Aldershaab 87dd7ffc4a Implement Singlepass Terrain Render 4 жил өмнө
  AzaezelX b9c207765e uninitialized variables-gfx 5 жил өмнө
  Brian Roberts c0226d4640 mac crashfix and compilation correction. the former's down to a typo, the latter, needed specification for which class->setTexture(near identical sig) to use 5 жил өмнө
  AzaezelX 047a45c82d getChanelValueAt 'correction' 6 жил өмнө
  Tim Barnes 6937989d61 RGBA16F saving support for probes 6 жил өмнө
  Areloch 0c3fc59ccc Image format code tweaks. 7 жил өмнө
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 7 жил өмнө
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
  Azaezel 66c7173fda adds profiling to the various gbitmap loaders* 8 жил өмнө
  Thomas "elfprince13" Dickerson 849a1c1eb1 merged numerous changes from upstream 8 жил өмнө
  rextimmy f6d624be8f Fix mipmap count and potential crash for non square textures that are allocated with GBitmap class 8 жил өмнө
  James Urquhart da6bcbeb2b Improvements to openvr code 9 жил өмнө
  Azaezel b8c750dd56 extraneous mipmap generation prune 10 жил өмнө
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 жил өмнө
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 жил өмнө
  Robert Fritzen 171a24459f Remove namespace from header 12 жил өмнө
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 жил өмнө