Azaezel
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e4bd3e8295
shadowvar cleanup
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7 yıl önce |
Azaezel
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f0c29172ca
gui shadowvar cleanups
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7 yıl önce |
Areloch
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5bf3d56a05
Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position.
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7 yıl önce |
Areloch
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526d4ea31a
Remove unneeded isParent handling for entities in the GuiTreeViewCtrl
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8 yıl önce |
Areloch
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0c21ef1b45
Removes Entity/Component stuff from being behind an experimental flag.
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8 yıl önce |
Areloch
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
Thomas "elfprince13" Dickerson
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 yıl önce |
Thomas "elfprince13" Dickerson
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bcc5459818
whitespace
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8 yıl önce |
Areloch
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3ab2f98ec3
Fixes up some erroneous behavior with Simgroup parentage.
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9 yıl önce |
Areloch
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89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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9 yıl önce |
Areloch
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ec8882c3c8
Ensuring all names are the correct casing for Linux
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9 yıl önce |
Areloch
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04adb9f240
Added a small sanity check so we don't pointlessly throw an error when expanding an Entity's component stack in the scene tree.
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9 yıl önce |
Areloch
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b04ad52b5d
Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check.
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9 yıl önce |
Areloch
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827e70d674
Integration of Entities into the inspector/editor so they can call back into the tool scripts for custom handling.
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9 yıl önce |
Azaezel
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2238dd66da
From Dušan Jocić: early out of treeview entries to prevent crashes
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10 yıl önce |
Antony Jones
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d2d1f6086e
Added NULL check in function findItemByName.
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10 yıl önce |
Dennis Brakhane
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b580b4a542
return the result value of scrollVisible
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10 yıl önce |
Nathan Bowhay
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0a345674ed
Fixed spacing issues
|
10 yıl önce |
Nathan Bowhay
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879dbf0b03
Documented console methods
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10 yıl önce |
Daniel Buckmaster
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014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
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10 yıl önce |
Daniel Buckmaster
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f9cd778b3b
Fixed tricky overloaded sfx* functions.
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10 yıl önce |
Daniel Buckmaster
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3ab048c5b0
Fixes after feedback from Luis.
|
10 yıl önce |
Vincent Gee
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2f48f31a6f
Fixed String comparisons.
|
11 yıl önce |
Vincent Gee
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9907c4592e
Fixed bad string compares and simdictionary
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11 yıl önce |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 yıl önce |
Daniel Buckmaster
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b507dc9555
Merge branch 'master' into console-func-refactor
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11 yıl önce |
Scott Przybylski
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2987681220
Alternate fix for GuiTreeView
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11 yıl önce |
Scott Przybylski
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e21a0876b6
GuiTreeView bug in buildVisibleTree
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11 yıl önce |
bank
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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11 yıl önce |
Thomas Fischer
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 yıl önce |