Histórico de Commits

Autor SHA1 Mensagem Data
  AzaezelX 9e1c22204f uninitialized variables-ts há 5 anos atrás
  AzaezelX ff4b025c2c adds alphatest shadows for translucent objects há 5 anos atrás
  Areloch e7bf49e801 Moved unneeded modules to Templates/Modules há 6 anos atrás
  Areloch c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development há 6 anos atrás
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency há 7 anos atrás
  Azaezel e2d27952aa tsmesh: parentMesh and indicies to mParentMesh and mIndicies (usual deal, complaints about method vars or temp ones potentially conflicting with class vars) há 7 anos atrás
  Areloch 70c154c7d3 Implement of the shader consts binding. há 8 anos atrás
  Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. há 8 anos atrás
  Anis bd4f2b002d Merge pull request #1801 from Azaezel/registerRemoval há 9 anos atrás
  Azaezel cc9955e102 unused variable cleanup há 9 anos atrás
  Azaezel dd0b7914e6 clang: register type modifier deprecated há 9 anos atrás
  James Urquhart 0e717ea707 Fix edge case where an editable shape without a vbo is saved há 9 anos atrás
  James Urquhart 18031f09b1 Fix edge-case with version 24 shapes há 9 anos atrás
  James Urquhart 12019173af Fix load with DTS shapes introduced with HW skinning changes há 9 anos atrás
  James Urquhart e7db0d7956 Fix mesh load issue & merge issue há 9 anos atrás
  Azaezel 41dfb64210 hardware skinning and instancing are mutually exclusive há 9 anos atrás
  James Urquhart 3496c549b5 Hardware Skinning Support há 11 anos atrás
  rextimmy 41e5caf22b Direct3D11 Engine/source changes há 9 anos atrás
  Azaezel 5615b642df suggested revision há 10 anos atrás
  Azaezel 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: há 10 anos atrás
  Areloch 2002d74b78 Issue found with PVS-Studio: há 10 anos atrás
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. há 11 anos atrás
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development há 11 anos atrás
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. há 11 anos atrás
  Daniel Buckmaster 7d376386d1 Merge pull request #1074 from Azaezel/AccuVolumes_2 há 11 anos atrás
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. há 11 anos atrás
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup há 11 anos atrás
  LuisAntonRebollo d97bccb798 Fix AMD render problem with missed meshes. há 11 anos atrás
  Daniel Buckmaster d12310602d Increment vertex pointer by 3, not 1. há 11 anos atrás
  rextimmy 1829deb432 - Added check in tsMesh::createTangents to check size of incoming normals há 11 anos atrás