Commit History

作者 SHA1 備註 提交日期
  Areloch 40dd926873 Adds function for sceneObjects to report utilized assets 5 年之前
  Areloch 69bfbb0978 Adds functions to get the full path for level and shape asset files 5 年之前
  Areloch 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 年之前
  Bloodknight af126ad089 Fix GCC9 complaints 5 年之前
  Bloodknight f52ae7f1b3 Fix GCC9 complaints 5 年之前
  Areloch 7b1c083839 Adjusts importer logic of assets to fill spaces in the names as underscores to avoid issues. 5 年之前
  Areloch 41277fe3b8 Fixes a mistake with setting the looseFilePath for the auto-created terrain asset. 5 年之前
  Areloch 4ce558f042 Reworks the terrain loader code to work with the assets. 5 年之前
  Areloch f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 年之前
  Areloch 22249bf4d4 WIP of updating terrain editor to work with assets 6 年之前
  Areloch e7bf49e801 Moved unneeded modules to Templates/Modules 6 年之前