История коммитов

Автор SHA1 Сообщение Дата
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 лет назад
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 лет назад
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 лет назад
  Marc Chapman 9d547537fd canvas -- Added a way for a child control to handle an event but still have GuiCanvas::processInputEvent() return false, therefore allowing the event to also be handled by the ActionMap. (see DemoGame::processInputEvent()) . Also added methods for clearing "down" status of mouse buttons in cases where ActionMap grabs the mouse for dragging and masks the up events from GuiCanvas. 8 лет назад
  Azaezel fbfd3ed8ed clang: constructor initialization order 9 лет назад
  Anis 9acf487f03 Merge pull request #1332 from Azaezel/guiRelativeYresizes 10 лет назад
  Areloch dbe870f8e5 Merge pull request #1433 from Azaezel/CommandControl 10 лет назад
  Areloch 165cdb64e9 Merge pull request #1322 from Areloch/String_isEmpty_Convert 10 лет назад
  Azaezel ad5a7dfe0b The TypeCommand type brings up a full notepad-esque interface. 10 лет назад
  Areloch bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 лет назад
  Areloch 3a18819e1e Issue found by PVS Studio: 10 лет назад
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 лет назад
  Azaezel 138d34e31c renames for clarity: relativeToYL changed to aspectLeft ect. also by request, vertsizing options for down the line when mobile is supported.. 10 лет назад
  Azaezel 6b0c6ae8ac adds 3 new horizontal relative gui entries for dealing with swapping elements between 4:3 and 16:9 aspect ratios. "relativeToYL" maintains the initial aspect ratio, keeping the leftmost edge the same, "relativeToYR" also shifts it so the right hand side is shifted over so that edge would match, and "relativeToYC" takes/adds space from both sides 10 лет назад
  Areloch 6e8fa7215a Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. 10 лет назад
  James Urquhart 3a457749ec Oculus VR DK2 Support 10 лет назад
  Nathan Bowhay a6510190bb Added a bit more documentation 11 лет назад
  Nathan Bowhay d0972c9be1 Small crash fix 11 лет назад
  Daniel Buckmaster f1da30f285 Those are ints, not floats. 11 лет назад
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. 11 лет назад
  Daniel Buckmaster 9396ae7176 Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod 11 лет назад
  Daniel Buckmaster 3082bb3adc Merge pull request #884 from GarageGames/development-3.6 11 лет назад
  Vincent Gee 9907c4592e Fixed bad string compares and simdictionary 11 лет назад
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 лет назад
  Daniel Buckmaster f6d54d810b Improve documentation on getCursorPos and fix cursorInControl. 11 лет назад
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 лет назад
  DavidWyand-GG 539efcb1e1 Input event changes 13 лет назад
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 лет назад
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 лет назад