История коммитов

Автор SHA1 Сообщение Дата
  Azaezel e475b3060b won't need that any more after this 10 лет назад
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 лет назад
  Azaezel b778121fc4 castDynamicShadows defaults to false, flipped it over to true for materials on mobile/animated assets. 10 лет назад
  Azaezel 2753f562e8 shadow caching 10 лет назад
  Daniel Buckmaster ae284a89ec Merge branch 'development' into defineconsolemethod 11 лет назад
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 лет назад
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 лет назад
  DavidWyand-GG 17113d3ba5 Blinn-Phong Specular Changes 12 лет назад
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 лет назад