Commit History

Autor SHA1 Mensaxe Data
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor %!s(int64=11) %!d(string=hai) anos
  LuisAntonRebollo a90be04041 Merge pull request #687 from eightyeight/procedural-terrain-coverage %!s(int64=11) %!d(string=hai) anos
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster de6e5e20b7 Fix random number generation. %!s(int64=11) %!d(string=hai) anos
  JackDavidson 060b2a4e29 Commit to add "Coverage" option to procedural terrain generator %!s(int64=11) %!d(string=hai) anos
  Bloodknight 3d38dc60eb Increase terrain editor and painter max brush size to 256 x 256 %!s(int64=12) %!d(string=hai) anos
  David Wyand 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF %!s(int64=12) %!d(string=hai) anos
  thecelloman 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. %!s(int64=12) %!d(string=hai) anos
  thecelloman b4ea1123dc Remove Interior Object format (DIF) %!s(int64=12) %!d(string=hai) anos
  thecelloman 1468a049af Filling out the variable names in the function prototype for autoMaterialLayers() for clarity. %!s(int64=13) %!d(string=hai) anos
  thecelloman 25efdb4a06 Adding a basic rule-based terrain painting implementation. %!s(int64=13) %!d(string=hai) anos
  jamesu 08d4f6ebc0 Improvements to console refactor code %!s(int64=13) %!d(string=hai) anos
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. %!s(int64=13) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos