História revízii

Autor SHA1 Správa Dátum
  Marc Chapman 43d2399aea enhanced-emitter -- numerous enhancements to ParticleEmitter class. 8 rokov pred
  Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. 8 rokov pred
  Marc Chapman 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 rokov pred
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
  Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 rokov pred
  Areloch 59637bb1c7 Adds a sanity check in the event we don't actually have any animation frames generated. 9 rokov pred
  Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 10 rokov pred
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. 10 rokov pred
  Azaezel 8c979a6d7b Oriented Particles UV Correction 10 rokov pred
  LukasPJ 30a8401d14 Add support for rendering particles to the glow buffer 11 rokov pred
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 rokov pred
  SilentMike 8d2fcf2456 Merge pull request #384 from eightyeight/dont-stress-clientmissioncleanup 12 rokov pred
  thecelloman 278b4c9977 Fixes a mismatched variable name introduced in pr#460 12 rokov pred
  Brian Roberts 0c88a12b83 adds an ejectionOffsetVariance entry to particle emitters, which adds a buffer zone to ejectionOffsets (IE: let's us make rings, and the like.) 12 rokov pred
  cpusci 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 rokov pred
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 rokov pred
  Daniel Buckmaster 36da869187 No longer require ClientMissionCleanup to be present to add particle emitters. 12 rokov pred
  Thomas Fischer aece85f02a added missing initialization and set pointer to NULL after deletion 12 rokov pred
  bank 82de08b57a Fix memory leak (ParticleData and ParticleEmitterData) on using TypeValidator class. 12 rokov pred
  DavidWyand-GG e7beec99db Fix for Issue #110 for Particle Emitter Ejection 13 rokov pred
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 rokov pred