Historie revizí

Autor SHA1 Zpráva Datum
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy před 8 roky
  James Urquhart f44a3f27d6 Fix stack balancing problems by refactoring execution calls před 10 roky
  Daniel Buckmaster 0f22ca64d4 Moved mask updated to protected member set functions. před 13 roky
  Daniel Buckmaster a8205240e3 Made Item network members properly in the editor. před 13 roky
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 před 13 roky