Историја ревизија

Аутор SHA1 Порука Датум
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy пре 8 година
  Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. пре 8 година
  Azaezel dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe пре 8 година
  Azaezel fbfd3ed8ed clang: constructor initialization order пре 9 година
  Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. пре 9 година
  James Urquhart 784f6f92d8 Fix lens flare in side-by-side view пре 9 година
  James Urquhart c6d2456a7c Fix lens flares in VR пре 9 година
  Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development пре 10 година
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. пре 10 година
  LuisAntonRebollo 190f68b998 Fix SkatterSky flare occlusion. пре 11 година
  DavidWyand-GG 91e542b8ec SceneCullingState with culling and camera frustum пре 12 година
  DavidWyand-GG b32e7688c2 Side by side rendering пре 12 година
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 пре 13 година