Historique des commits

Auteur SHA1 Message Date
  Marc Chapman 25b780ccaf player-look -- modified player head and arm control il y a 8 ans
  Marc Chapman 2a96c946b7 triggers -- il y a 8 ans
  Marc Chapman ab88b8f489 anim-clip -- sequence selection by afx effects il y a 8 ans
  Marc Chapman fcce9be33c obj-select -- object selection functionality il y a 8 ans
  Marc Chapman 9391fcad4e core -- heartbeat call to arcaneFX::advanceTime() from within clientProcess(). il y a 8 ans
  Areloch 269b195355 Merge pull request #1804 from Azaezel/greatestZero il y a 9 ans
  Azaezel 5f5466d90d clang: consistent callbacks il y a 9 ans
  Azaezel 0e896a9a02 clang: unsigned>0 checks il y a 9 ans
  Areloch 6dbfe77ddb Added a missed a preprocessor for when not using openVR. il y a 9 ans
  James Urquhart e6159a590a Add basic support for showing openvr controllers and tracked objects il y a 9 ans
  James Urquhart ba91478fad Baseline working openvr code il y a 9 ans
  Azaezel c60be9a17e suggested revisions il y a 9 ans
  Azaezel 62506214d0 footstep and impact enum extension support il y a 9 ans
  Areloch 11398bb04e Issue found with PVS-Studio: il y a 10 ans
  James Urquhart 3a457749ec Oculus VR DK2 Support il y a 10 ans
  Daniel Buckmaster 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. il y a 12 ans
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes il y a 12 ans
  DavidWyand-GG 88bb577c82 Fix for Issue #128 for Player First Person Shadow il y a 13 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans