Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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před 8 roky |
Thomas "elfprince13" Dickerson
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bcc5459818
whitespace
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před 8 roky |
Azaezel
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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před 8 roky |
Anis
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60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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před 9 roky |
Azaezel
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1ee127b753
more unused variable cleanups
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před 9 roky |
Azaezel
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fbfd3ed8ed
clang: constructor initialization order
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před 9 roky |
Azaezel
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c57b1a8b70
clang reports: unclear || + && and &+| mixes.
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před 9 roky |
Daniel Buckmaster
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bd437cda1c
Merge branch 'development' into walkabout
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před 10 roky |
Ben Payne
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68b5e7b517
Fix more use-after-delete errors
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před 11 roky |
Daniel Buckmaster
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f4c940f4fe
Added basic Walkabout with #define renamed and no editor.
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před 11 roky |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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před 13 roky |