Cronologia Commit

Autore SHA1 Messaggio Data
  Areloch 0492dd8b96 Tabs n' spaces 7 anni fa
  Areloch 4ae350da90 Hides the display of the 'camera axis' gizmo in the shape editor, as well as fixing it so that when you select a animation-only shapefile, it will correctly compute the shape bounds and thus render the bones correctly. 7 anni fa
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
  Masquara 15f67015d3 Reordering initialization methods #1912 8 anni fa
  Areloch bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 anni fa
  Areloch 527c3790d6 Issue found with PVS-Studio: 10 anni fa
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 anni fa
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 anni fa
  Nathan Bowhay 2458ecad9b Fixed bug with bad index 10 anni fa
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 anni fa
  bank 2112c81446 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh 11 anni fa
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh 11 anni fa
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anni fa