Histórico de commits

Autor SHA1 Mensagem Data
  Marc Chapman 4df27e2109 Merge branch 'feature/SaharaUndo' into SaharaUndo 8 anos atrás
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anos atrás
  Masquara 15f67015d3 Reordering initialization methods #1912 8 anos atrás
  Marc Chapman 56691e1f62 Added undo define and checks 9 anos atrás
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 anos atrás
  Areloch 165cdb64e9 Merge pull request #1322 from Areloch/String_isEmpty_Convert 10 anos atrás
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 anos atrás
  Areloch 6e8fa7215a Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. 10 anos atrás
  Nathan Bowhay 72a0aed154 Some small console method docs 10 anos atrás
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. 10 anos atrás
  Daniel Buckmaster 03f71a78c0 Added dStrIsEmpty and replaced some incorrect string comparisons. 10 anos atrás
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 anos atrás
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 anos atrás
  LuisAntonRebollo a90be04041 Merge pull request #687 from eightyeight/procedural-terrain-coverage 11 anos atrás
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anos atrás
  Daniel Buckmaster de6e5e20b7 Fix random number generation. 11 anos atrás
  JackDavidson 060b2a4e29 Commit to add "Coverage" option to procedural terrain generator 11 anos atrás
  Bloodknight 3d38dc60eb Increase terrain editor and painter max brush size to 256 x 256 12 anos atrás
  David Wyand 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF 12 anos atrás
  thecelloman 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. 12 anos atrás
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 anos atrás
  thecelloman 1468a049af Filling out the variable names in the function prototype for autoMaterialLayers() for clarity. 12 anos atrás
  thecelloman 25efdb4a06 Adding a basic rule-based terrain painting implementation. 12 anos atrás
  jamesu 08d4f6ebc0 Improvements to console refactor code 13 anos atrás
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anos atrás