Commit History

Autor SHA1 Mensaxe Data
  Areloch edd1e0a270 Removes Direct3D9 functionality. %!s(int64=8) %!d(string=hai) anos
  Areloch dba8b5b327 Merge branch 'development' into Xenon_Removal %!s(int64=8) %!d(string=hai) anos
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. %!s(int64=8) %!d(string=hai) anos
  Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. %!s(int64=8) %!d(string=hai) anos
  rextimmy 41e5caf22b Direct3D11 Engine/source changes %!s(int64=9) %!d(string=hai) anos
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: %!s(int64=9) %!d(string=hai) anos
  LuisAntonRebollo 1067da284f Add error msg to Shadergen when GBufferConditioner?LSL::processVert don't have normals defined. %!s(int64=10) %!d(string=hai) anos
  Azaezel bc32da74ca https://github.com/GarageGames/Torque3D/issues/770 resolution suggested by @LuisAntonRebollo %!s(int64=10) %!d(string=hai) anos
  bank 5c986f755a Fix: Bit shifting of the 32-bit value with a subsequent expansion to the 64-bit type. %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos