Commit történet

Szerző SHA1 Üzenet Dátum
  Marc Chapman d4c2eeea98 Selection Highlighting 8 éve
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 éve
  James Urquhart 3496c549b5 Hardware Skinning Support 10 éve
  Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 10 éve
  Azaezel a4adf28ef5 mVertexFormat validation fix 10 éve
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 éve
  Thomas Fischer 688e54cb43 fixed pointer problems and guard in material files 12 éve
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 éve