Histórico de Commits

Autor SHA1 Mensagem Data
  rextimmy 41e5caf22b Direct3D11 Engine/source changes há 9 anos atrás
  JackDavidson 060b2a4e29 Commit to add "Coverage" option to procedural terrain generator há 11 anos atrás
  Bloodknight 3d38dc60eb Increase terrain editor and painter max brush size to 256 x 256 há 12 anos atrás
  thecelloman 1468a049af Filling out the variable names in the function prototype for autoMaterialLayers() for clarity. há 12 anos atrás
  thecelloman 25efdb4a06 Adding a basic rule-based terrain painting implementation. há 12 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás