rextimmy
|
41e5caf22b
Direct3D11 Engine/source changes
|
há 9 anos atrás |
JackDavidson
|
060b2a4e29
Commit to add "Coverage" option to procedural terrain generator
|
há 11 anos atrás |
Bloodknight
|
3d38dc60eb
Increase terrain editor and painter max brush size to 256 x 256
|
há 12 anos atrás |
thecelloman
|
1468a049af
Filling out the variable names in the function prototype for autoMaterialLayers() for clarity.
|
há 12 anos atrás |
thecelloman
|
25efdb4a06
Adding a basic rule-based terrain painting implementation.
|
há 12 anos atrás |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
há 13 anos atrás |