James Urquhart
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704577e051
Preliminary IPV6 Support
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9 anni fa |
LuisAntonRebollo
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1dacf7b04e
Fix torqueConfig.h TORQUE_FRAME_SIZE.
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11 anni fa |
Daniel Buckmaster
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c85ac03c16
Merge pull request #1020 from eightyeight/simdictionary-improvement
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11 anni fa |
Daniel Buckmaster
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116276a105
Tweaks so I'm happy with it.
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11 anni fa |
LuisAntonRebollo
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2103fd40c4
Increse FrameBuffer size for use on OpenGL.
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11 anni fa |
Vincent Gee
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f0a16bb9e3
More comments added, move #include
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11 anni fa |
Vincent Gee
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a91e5a2590
Improvements to SimDictionary for when you have a large number of objects in the game. Under light load (i.e. under 5000 objects) this code actually runs slower that the stock simdictionary. When you exceed 5000 objects, the template class actually runs faster and more consistently.
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11 anni fa |
Daniel Buckmaster
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b7c720d01d
Reverted #540
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11 anni fa |
Andrey Syrokomsky
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e18fbcfb89
- Added a default keyboard layout for launching the game. It's fixed crash when a game running with the extend unicode keyboard (cyrillic, for example).
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12 anni fa |
thecelloman
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f9d52147ac
Version number change.
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12 anni fa |
Tim Newell
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31036c4031
Bug fixes for alternative zip layout and define to toggle it on
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13 anni fa |
DavidWyand-GG
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f439dc8dcd
Full Template for ticket #1
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13 anni fa |