Cronologia Commit

Autore SHA1 Messaggio Data
  James Urquhart 704577e051 Preliminary IPV6 Support 9 anni fa
  LuisAntonRebollo 1dacf7b04e Fix torqueConfig.h TORQUE_FRAME_SIZE. 11 anni fa
  Daniel Buckmaster c85ac03c16 Merge pull request #1020 from eightyeight/simdictionary-improvement 11 anni fa
  Daniel Buckmaster 116276a105 Tweaks so I'm happy with it. 11 anni fa
  LuisAntonRebollo 2103fd40c4 Increse FrameBuffer size for use on OpenGL. 11 anni fa
  Vincent Gee f0a16bb9e3 More comments added, move #include 11 anni fa
  Vincent Gee a91e5a2590 Improvements to SimDictionary for when you have a large number of objects in the game. Under light load (i.e. under 5000 objects) this code actually runs slower that the stock simdictionary. When you exceed 5000 objects, the template class actually runs faster and more consistently. 11 anni fa
  Daniel Buckmaster b7c720d01d Reverted #540 11 anni fa
  Andrey Syrokomsky e18fbcfb89 - Added a default keyboard layout for launching the game. It's fixed crash when a game running with the extend unicode keyboard (cyrillic, for example). 12 anni fa
  thecelloman f9d52147ac Version number change. 12 anni fa
  Tim Newell 31036c4031 Bug fixes for alternative zip layout and define to toggle it on 13 anni fa
  DavidWyand-GG f439dc8dcd Full Template for ticket #1 13 anni fa