Commit historia

Upphovsman SHA1 Meddelande Datum
  AzaezelX 93faa243ac cleanups for sound assets 4 år sedan
  Robert MacGregor 2b15c9e89d * BugFix: Correct the vehicle types double-tapping their onAdd and onRemove callbacks - rigidShape handles dispatching the script callbacks. 4 år sedan
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 år sedan
  marauder2k7 6bec47d3fa -SoundAsset added init for enum types. 4 år sedan
  marauder2k7 704eb27600 More Implements 4 år sedan
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 år sedan
  AzaezelX afb39d398f code review: 5 år sedan
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 år sedan
  AzaezelX fabd5864fa uninitialized variables-t3d 5 år sedan
  suncaller 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 6 år sedan
  Azaezel f068664742 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. 7 år sedan
  Azaezel 1c62080f7f cleaned up member::radius 7 år sedan
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance 7 år sedan
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 år sedan
  Azaezel 1ce643cbc8 fix for https://github.com/GarageGames/Torque3D/issues/1262 passes along mAppliedForce found https://github.com/GarageGames/Torque3D/blob/74a05854d56afe15cbc341575b73b3474af18277/Engine/source/T3D/shapeBase.cpp#L1600 like the rest of the classes. mGravityMod left as an exercise to someoone actually working on a vehicle game at present. 10 år sedan
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 år sedan
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development 10 år sedan
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. 11 år sedan
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 år sedan
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 år sedan
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 år sedan