//----------------------------------------------------------------------------- // Copyright (c) 2014 Guy Allard // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _BB_SCRIPTEVAL_H_ #define _BB_SCRIPTEVAL_H_ #ifndef _BB_CORE_H_ #include "BadBehavior/core/Core.h" #endif namespace BadBehavior { //--------------------------------------------------------------------------- // ScriptEval - evaluates a set of Torque Script commands when run // Warning - slow, handle with care! //--------------------------------------------------------------------------- class ScriptEval : public LeafNode { typedef LeafNode Parent; private: // status to return if the command does not return a value Status mDefaultReturnStatus; // the torque script to evaluate String mBehaviorScript; public: ScriptEval(); virtual Task *createTask(SimObject &owner, BehaviorTreeRunner &runner); static void initPersistFields(); // execute the script Status evaluateScript(SimObject *owner); DECLARE_CONOBJECT(ScriptEval); }; //--------------------------------------------------------------------------- // ScriptEval task //--------------------------------------------------------------------------- class ScriptEvalTask : public Task { typedef Task Parent; protected: virtual Task* update(); public: ScriptEvalTask(Node &node, SimObject &owner, BehaviorTreeRunner &runner); }; } // namespace BadBehavior #endif