//----------------------------------------------------------------------------- // Copyright (c) 2014 Guy Allard // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "WaitForSignal.h" #include "BadBehavior/core/Runner.h" #include "console/consoleTypes.h" using namespace BadBehavior; //------------------------------------------------------------------------------ // WaitForSignal leaf node //------------------------------------------------------------------------------ IMPLEMENT_CONOBJECT(WaitForSignal); WaitForSignal::WaitForSignal() : mTimeoutMs(0) { } void WaitForSignal::initPersistFields() { addGroup( "Behavior" ); addField( "signalName", TypeRealString, Offset(mSignalName, WaitForSignal), "The time in ms that the node should wait before completion." ); addProtectedField( "timeoutMs", TypeS32, Offset(mTimeoutMs, WaitForSignal), &_setTimeout, &defaultProtectedGetFn, "The maximum time in ms that the node should wait for the signal.\n" "A value of 0 indicates no limit"); endGroup( "Behavior" ); Parent::initPersistFields(); } Task *WaitForSignal::createTask(SimObject &owner, BehaviorTreeRunner &runner) { return new WaitForSignalTask(*this, owner, runner); } bool WaitForSignal::_setTimeout(void *object, const char *index, const char *data) { WaitForSignal *node = static_cast( object ); node->mTimeoutMs = getMax(0, dAtoi( data )); return false; } //------------------------------------------------------------------------------ // Wait task //------------------------------------------------------------------------------ WaitForSignalTask::WaitForSignalTask(Node &node, SimObject &owner, BehaviorTreeRunner &runner) : Parent(node, owner, runner), mEventId(0) { } WaitForSignalTask::~WaitForSignalTask() { unsubscribe(); cancelEvent(); } void WaitForSignalTask::subscribe() { mRunner->subscribeToSignal(static_cast(mNodeRep)->getSignalName().c_str(), this); } void WaitForSignalTask::unsubscribe() { mRunner->unsubscribeFromSignal(static_cast(mNodeRep)->getSignalName().c_str(), this); } void WaitForSignalTask::onSignal() { onResume(); } void WaitForSignalTask::onTimeout() { mStatus = FAILURE; } void WaitForSignalTask::cancelEvent() { if(mEventId != 0 && Sim::isEventPending(mEventId)) { Sim::cancelEvent(mEventId); mEventId = 0; } } void WaitForSignalTask::onInitialize() { Parent::onInitialize(); subscribe(); cancelEvent(); } void WaitForSignalTask::onTerminate() { Parent::onTerminate(); unsubscribe(); cancelEvent(); } Task* WaitForSignalTask::update() { if(mStatus == RESUME) { mStatus = SUCCESS; } else if (mStatus == INVALID) { mStatus = SUSPENDED; S32 timeout = static_cast(mNodeRep)->getTimeoutMs(); if(timeout > 0) mEventId = Sim::postEvent(mRunner, new WaitForSignalTimeoutEvent(*this), Sim::getCurrentTime() + timeout); } if(mStatus == SUCCESS || mStatus == FAILURE) mIsComplete = true; return NULL; }