//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "platform/platform.h" #include "core/stream/fileStream.h" #include "core/stream/memStream.h" #include "core/strings/stringFunctions.h" #include "gfx/bitmap/gBitmap.h" #ifdef __clang__ #define STBIWDEF static inline #endif #define STB_IMAGE_IMPLEMENTATION #define STB_IMAGE_STATIC #include "stb_image.h" #define STB_IMAGE_WRITE_IMPLEMENTATION #define STB_IMAGE_WRITE_STATIC #include "stb_image_write.h" static bool sReadSTB(const Torque::Path& path, GBitmap* bitmap); static bool sWriteSTB(const Torque::Path& path, GBitmap* bitmap, U32 compressionLevel); static struct _privateRegisterSTB { _privateRegisterSTB() { GBitmap::Registration reg; reg.priority = 100; reg.extensions.push_back("png"); reg.extensions.push_back("bmp"); reg.extensions.push_back("jpg"); reg.extensions.push_back("jpeg"); reg.extensions.push_back("psd"); reg.extensions.push_back("hdr"); reg.extensions.push_back("tga"); reg.readFunc = sReadSTB; reg.writeFunc = sWriteSTB; // for png only. reg.defaultCompression = 6; GBitmap::sRegisterFormat(reg); } } sStaticRegisterSTB; bool sReadSTB(const Torque::Path& path, GBitmap* bitmap) { PROFILE_SCOPE(sReadSTB); S32 x, y, n, channels; bool is16 = false; bool isHdr = false; U32 prevWaterMark = FrameAllocator::getWaterMark(); if (!stbi_info(path.getFullPath().c_str(), &x, &y, &channels)) { FrameAllocator::setWaterMark(prevWaterMark); return false; } //// do this to map one channel to 3 and 2 channels to 4 //if (channels == 2) // channels = 4; if (stbi_is_16_bit(path.getFullPath().c_str())) { is16 = true; channels = 4; } // stbi treats hdrs as 32f (all float are 32f from stbi so no 16f =/ ) if (stbi_is_hdr(path.getFullPath().c_str())) { isHdr = true; is16 = false; channels = 4; } unsigned char* data = stbi_load(path.getFullPath().c_str(), &x, &y, &n, channels); bitmap->deleteImage(); GFXFormat format; switch (n) { case 1: if (is16) { format = GFXFormatL16; break; } format = GFXFormatA8; break; case 2: format = GFXFormatA8L8; break; case 3: format = GFXFormatR8G8B8; break; case 4: if (isHdr) { format = GFXFormatR32G32B32A32F; break; } if (is16) { format = GFXFormatR16G16B16A16; break; } format = GFXFormatR8G8B8A8; break; default: FrameAllocator::setWaterMark(prevWaterMark); return false; } // actually allocate the bitmap space... bitmap->allocateBitmap(x, y, false, // don't extrude miplevels... format); // use determined format... U8* pBase = (U8*)bitmap->getBits(); U32 rowBytes = y * x * n; dMemcpy(pBase, data, rowBytes); stbi_image_free(data); // Check this bitmap for transparency if (channels == 4 && !is16) bitmap->checkForTransparency(); FrameAllocator::setWaterMark(prevWaterMark); return true; } bool sWriteSTB(const Torque::Path& path, GBitmap* bitmap, U32 compressionLevel) { PROFILE_SCOPE(sWriteSTB); // get our data to be saved. U32 width = bitmap->getWidth(); U32 height = bitmap->getHeight(); U32 bytes = bitmap->getBytesPerPixel(); GFXFormat format = bitmap->getFormat(); String ext = path.getExtension(); U32 stride = width * bytes; // we always have at least 1 U32 comp = 1; if (format == GFXFormatR8G8B8) { comp = 3; } else if (format == GFXFormatR8G8B8A8 || format == GFXFormatR8G8B8X8 || format == GFXFormatR8G8B8A8_LINEAR_FORCE) { comp = 4; } if (ext.equal("png")) { stbi_write_png_compression_level = compressionLevel; if (stbi_write_png(path.getFullPath().c_str(), width, height, comp, bitmap->getWritableBits(), 0)) return true; } if (ext.equal("tga")) { if (stbi_write_tga(path.getFullPath().c_str(), width, height, comp, bitmap->getWritableBits())) return true; } if (ext.equal("bmp")) { if (stbi_write_bmp(path.getFullPath().c_str(), width, height, comp, bitmap->getWritableBits())) return true; } if (ext.equal("jpg") || ext.equal("jpeg")) { if (stbi_write_jpg(path.getFullPath().c_str(), width, height, comp, bitmap->getWritableBits(), 90)) return true; } if (ext.equal("hdr")) { if (stbi_write_hdr(path.getFullPath().c_str(), width, height, comp, (const F32*)bitmap->getWritableBits())) return true; } return false; }