//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _T3D_PHYSICS_PXSTREAM_H_ #define _T3D_PHYSICS_PXSTREAM_H_ #ifndef _PHYSX_H_ #include "T3D/physics/physX/px.h" #endif #ifndef _MEMSTREAM_H_ #include "core/stream/memStream.h" #endif class PxMemStream : public NxStream { public: PxMemStream(); virtual ~PxMemStream(); void resetPosition(); // NxStream NxU8 readByte() const; NxU16 readWord() const; NxU32 readDword() const; float readFloat() const; double readDouble() const; void readBuffer( void *buffer, NxU32 size ) const; NxStream& storeByte( NxU8 b ); NxStream& storeWord( NxU16 w ); NxStream& storeDword( NxU32 d ); NxStream& storeFloat( NxReal f ); NxStream& storeDouble( NxF64 f ); NxStream& storeBuffer( const void* buffer, NxU32 size ); protected: mutable MemStream mMemStream; }; class PxConsoleStream : public NxUserOutputStream { protected: // NxUserOutputStream void reportError( NxErrorCode code, const char *message, const char* file, int line ); NxAssertResponse reportAssertViolation( const char *message, const char *file, int line ); void print( const char *message ); public: PxConsoleStream(); ~PxConsoleStream(); }; #endif // _T3D_PHYSICS_PXSTREAM_H_