function @@::onCreate(%this) { } function @@::onDestroy(%this) { } //This is called when the server is initially set up by the game application function @@::initServer(%this) { } //This is called when the server is created for an actual game/map to be played function @@::onCreateGameServer(%this) { } //This is called when the server is shut down due to the game/map being exited function @@::onDestroyGameServer(%this) { } //This is called when the client is initially set up by the game application function @@::initClient(%this) { } //This is called when a client connects to a server function @@::onCreateClientConnection(%this) { } //This is called when a client disconnects from a server function @@::onDestroyClientConnection(%this) { }