//----------------------------------------------------------------------------- // Verve // Copyright (C) 2014 - Violent Tulip // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "Verve/VerveConfig.h" #include "Verve/Torque3D/VPostEffect.h" #include "T3D/gameBase/gameConnection.h" #include "core/stream/bitStream.h" //----------------------------------------------------------------------------- // // Post Effect Methods. // //----------------------------------------------------------------------------- bool VTorque::isPostEffectEnabled( PostEffectType *pPostEffect ) { if ( !pPostEffect ) { // Sanity! return false; } return pPostEffect->isEnabled(); } void VTorque::setPostEffectOn( PostEffectType *pPostEffect, const bool &pStatus ) { if ( !pPostEffect ) { // Sanity! return; } #ifdef VT_EDITOR if ( pStatus ) { // Enable Effect. pPostEffect->enable(); } else { // Disable Effect. pPostEffect->disable(); } #else // Fetch Name. StringTableEntry name = pPostEffect->getName(); if ( !name || name == StringTable->insert( "" ) ) { Con::warnf( "VTorque::setPostEffectOn() - Invalid Object Name." ); return; } // Fetch Client Group. SimGroup* clientGroup = Sim::getClientGroup(); for ( SimGroup::iterator itr = clientGroup->begin(); itr != clientGroup->end(); itr++ ) { NetConnection *connection = static_cast( *itr ); if ( connection ) { // Create Event. VPostEffectNetEvent *event = new VPostEffectNetEvent(); // Setup Event. event->mPostEffect = name; event->mEnabled = pStatus; // Post Event. connection->postNetEvent( event ); } } #endif } //----------------------------------------------------------------------------- IMPLEMENT_CO_CLIENTEVENT_V1( VPostEffectNetEvent ); //----------------------------------------------------------------------------- VPostEffectNetEvent::VPostEffectNetEvent( void ) : mPostEffect( StringTable->insert( "" ) ), mEnabled( false ) { // Void. } void VPostEffectNetEvent::write( NetConnection *pConnection, BitStream *pStream ) { // Void. } void VPostEffectNetEvent::pack( NetConnection *pConnection, BitStream *pStream ) { // Object Name. pStream->writeString( mPostEffect ); // Status. pStream->writeFlag( mEnabled ); } void VPostEffectNetEvent::unpack( NetConnection *pConnection, BitStream *pStream ) { // Object Name. mPostEffect = pStream->readSTString(); // Status. mEnabled = pStream->readFlag(); } void VPostEffectNetEvent::process( NetConnection *pConnection ) { PostEffect *postEffect; if ( !Sim::findObject( mPostEffect, postEffect ) ) { Con::warnf( "VPostEffectNetEvent::process() - Unable to find PostEffect Object '%s'", mPostEffect ); return; } if ( mEnabled ) { // Enable Effect. postEffect->enable(); } else { // Disable Effect. postEffect->disable(); } }