//--- OBJECT WRITE BEGIN --- $guiContent = new GuiControl(GameMenu) { extent = "1280 720"; profile = "GuiDefaultProfile"; tooltipProfile = "GuiToolTipProfile"; isContainer = "1"; canSaveDynamicFields = "1"; new GuiInputCtrl(GameMenuInputHandler) { ignoreMouseEvents = "1"; ActionMap = "GameMenuActionMap"; position = "-50 0"; extent = "50 50"; horizSizing = "width"; vertSizing = "height"; profile = "GuiInputCtrlProfile"; tooltipProfile = "GuiToolTipProfile"; }; new GuiChunkedBitmapCtrl(GameMenuBG) { BitmapAsset = "UI:hudfill_image"; extent = "1280 720"; horizSizing = "width"; vertSizing = "height"; profile = "GuiDefaultProfile"; tooltipProfile = "GuiToolTipProfile"; isContainer = "1"; canSaveDynamicFields = "1"; new GuiPanel(GameMenuTitlePanel) { extent = "1281 60"; horizSizing = "width"; profile = "GuiMenuPanelProfile"; tooltipProfile = "GuiToolTipProfile"; new GuiStackControl(GameMenuButtonList){ position = "40 0"; extent = "1240 60"; profile = GuiDefaultProfile; stackingType = "Horizontal"; padding = "10"; horizSizing = "center"; vertSizing = "center"; }; new GuiControl(GameMenuNavButtonOverlay) { extent = "1281 60"; horizSizing = "width"; vertSizing = "height"; profile = GuiNonModalDefaultProfile; new GuiBitmapCtrl(GameMenuPrevNavIcon) { BitmapAsset = "UI:Keyboard_Black_Q_image"; position = "0 24"; extent = "40 40"; profile = GuiNonModalDefaultProfile; vertSizing = "top"; }; new GuiBitmapCtrl(GameMenuNextNavIcon) { BitmapAsset = "UI:Keyboard_Black_E_image"; position = "0 24"; extent = "40 40"; profile = GuiNonModalDefaultProfile; vertSizing = "top"; }; }; }; }; new GuiPanel(GameMenuButtonPanel) { position = "0 683"; extent = "1281 40"; horizSizing = "width"; vertSizing = "top"; profile = "GuiMenuPanelProfile"; tooltipProfile = "GuiToolTipProfile"; new GuiIconButtonCtrl(GameMenuBackBtn) { BitmapAsset = "UI:Keyboard_Black_Escape_image"; sizeIconToButton = "1"; makeIconSquare = "1"; textLocation = "Center"; text = "Back"; position = "16 0"; extent = "140 40"; vertSizing = "center"; profile = "GuiMenuButtonProfile"; command = "Canvas.popDialog(GameMenu);"; tooltipProfile = "GuiToolTipProfile"; class = "MenuInputButton"; }; }; }; //--- OBJECT WRITE END ---