#pragma once #include "console/engineAPI.h" #include "console/scriptObjects.h" class @ : public ScriptTickObject { typedef ScriptTickObject Parent; private: protected: public: @(); ~@(); // Declare this object as a ConsoleObject so that we can // instantiate it DECLARE_CONOBJECT(@); static void initPersistFields(); bool onAdd(); void onRemove(); virtual void interpolateTick( F32 delta ); virtual void processTick(); virtual void advanceTime( F32 timeDelta ); };