//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef SHAPE_ANIMATION_ASSET_H #define SHAPE_ANIMATION_ASSET_H #ifndef _ASSET_BASE_H_ #include "assets/assetBase.h" #endif #ifndef _ASSET_DEFINITION_H_ #include "assets/assetDefinition.h" #endif #ifndef _STRINGUNIT_H_ #include "string/stringUnit.h" #endif #ifndef _ASSET_FIELD_TYPES_H_ #include "assets/assetFieldTypes.h" #endif //----------------------------------------------------------------------------- class ShapeAnimationAsset : public AssetBase { typedef AssetBase Parent; protected: StringTableEntry mFileName; // StringTableEntry mAnimationName; S32 mStartFrame; S32 mEndFrame; bool mPadRotation; bool mPadTransforms; public: ShapeAnimationAsset(); virtual ~ShapeAnimationAsset(); /// Engine. static void initPersistFields(); virtual void copyTo(SimObject* object); /// Declare Console Object. DECLARE_CONOBJECT(ShapeAnimationAsset); protected: virtual void initializeAsset(void) {} virtual void onAssetRefresh(void) {} public: StringTableEntry getAnimationFilename() { return mFileName; } StringTableEntry getAnimationName() { return mAnimationName; } S32 getStartFrame() { return mStartFrame; } S32 getEndFrame() { return mEndFrame; } bool getPadRotation() { return mPadRotation; } bool getPadTransforms() { return mPadTransforms; } }; DefineConsoleType(TypeShapeAnimationAssetPtr, ShapeAnimationAsset) //----------------------------------------------------------------------------- // TypeAssetId GuiInspectorField Class //----------------------------------------------------------------------------- /*class GuiInspectorTypeShapeAnimationAssetPtr : public GuiInspectorTypeFileName { typedef GuiInspectorTypeFileName Parent; public: GuiBitmapButtonCtrl *mShapeEdButton; DECLARE_CONOBJECT(GuiInspectorTypeShapeAnimationAssetPtr); static void consoleInit(); virtual GuiControl* constructEditControl(); virtual bool updateRects(); };*/ #endif // _ASSET_BASE_H_