//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
$PE_PARTICLEEDITOR_DEFAULT_FILENAME = "art/particles/managedParticleData.cs";
//=============================================================================================
// PE_ParticleEditor.
//=============================================================================================
//---------------------------------------------------------------------------------------------
function PE_ParticleEditor::guiSync( %this )
{
// Populate the selector with the particles assigned
// to the current emitter.
%containsCurrParticle = false;
%popup = PEP_ParticleSelector;
%popup.clear();
foreach$( %particle in PE_EmitterEditor.currEmitter.particles )
{
if( %particle.getId() == PE_ParticleEditor.currParticle )
%containsCurrParticle = true;
%popup.add( %particle, %particle.getId() );
}
// Just in case the particle doesn't exist, fallback gracefully
if( !%containsCurrParticle )
PE_ParticleEditor.currParticle = getWord( PE_EmitterEditor.currEmitter.particles, 0 ).getId();
%data = PE_ParticleEditor.currParticle;
%popup.sort();
%popup.setSelected( %data );
%bitmap = MaterialEditorGui.searchForTexture( %data.getName(), %data.textureName );
if( %bitmap !$= "" )
{
PE_ParticleEditor-->PEP_previewImage.setBitmap( %bitmap );
PE_ParticleEditor-->PEP_previewImageName.setText( %bitmap );
PE_ParticleEditor-->PEP_previewImageName.tooltip = %bitmap;
}
else
{
PE_ParticleEditor-->PEP_previewImage.setBitmap( "" );
PE_ParticleEditor-->PEP_previewImageName.setText( "None" );
PE_ParticleEditor-->PEP_previewImageName.tooltip = "None";
}
PE_ParticleEditor-->PEP_inverseAlpha.setValue( %data.useInvAlpha );
PE_ParticleEditor-->PEP_lifetimeMS_slider.setValue( %data.lifetimeMS );
PE_ParticleEditor-->PEP_lifetimeMS_textEdit.setText( %data.lifetimeMS );
PE_ParticleEditor-->PEP_lifetimeVarianceMS_slider.setValue( %data.lifetimeVarianceMS );
PE_ParticleEditor-->PEP_lifetimeVarianceMS_textEdit.setText( %data.lifetimeVarianceMS );
PE_ParticleEditor-->PEP_inheritedVelFactor_slider.setValue( %data.inheritedVelFactor );
PE_ParticleEditor-->PEP_inheritedVelFactor_textEdit.setText( %data.inheritedVelFactor );
PE_ParticleEditor-->PEP_constantAcceleration_slider.setValue( %data.constantAcceleration );
PE_ParticleEditor-->PEP_constantAcceleration_textEdit.setText( %data.constantAcceleration );
PE_ParticleEditor-->PEP_gravityCoefficient_slider.setValue( %data.gravityCoefficient );
PE_ParticleEditor-->PEP_gravityCoefficient_textEdit.setText( %data.gravityCoefficient );
PE_ParticleEditor-->PEP_dragCoefficient_slider.setValue( %data.dragCoefficient );
PE_ParticleEditor-->PEP_dragCoefficient_textEdit.setText( %data.dragCoefficient );
PE_ParticleEditor-->PEP_windCoefficient_slider.setValue( %data.windCoefficient );
PE_ParticleEditor-->PEP_windCoefficient_textEdit.setText( %data.windCoefficient );
PE_ParticleEditor-->PEP_spinRandomMin_slider.setValue( %data.spinRandomMin );
PE_ParticleEditor-->PEP_spinRandomMin_textEdit.setText( %data.spinRandomMin );
PE_ParticleEditor-->PEP_spinRandomMax_slider.setValue( %data.spinRandomMax );
PE_ParticleEditor-->PEP_spinRandomMax_textEdit.setText( %data.spinRandomMax );
PE_ParticleEditor-->PEP_spinRandomMax_slider.setValue( %data.spinRandomMax );
PE_ParticleEditor-->PEP_spinRandomMax_textEdit.setText( %data.spinRandomMax );
PE_ParticleEditor-->PEP_spinSpeed_slider.setValue( %data.spinSpeed );
PE_ParticleEditor-->PEP_spinSpeed_textEdit.setText( %data.spinSpeed );
PE_ColorTintSwatch0.color = %data.colors[ 0 ];
PE_ColorTintSwatch1.color = %data.colors[ 1 ];
PE_ColorTintSwatch2.color = %data.colors[ 2 ];
PE_ColorTintSwatch3.color = %data.colors[ 3 ];
PE_ParticleEditor-->PEP_pointSize_slider0.setValue( %data.sizes[ 0 ] );
PE_ParticleEditor-->PEP_pointSize_textEdit0.setText( %data.sizes[ 0 ] );
PE_ParticleEditor-->PEP_pointSize_slider1.setValue( %data.sizes[ 1 ] );
PE_ParticleEditor-->PEP_pointSize_textEdit1.setText( %data.sizes[ 1 ] );
PE_ParticleEditor-->PEP_pointSize_slider2.setValue( %data.sizes[ 2 ] );
PE_ParticleEditor-->PEP_pointSize_textEdit2.setText( %data.sizes[ 2 ] );
PE_ParticleEditor-->PEP_pointSize_slider3.setValue( %data.sizes[ 3 ] );
PE_ParticleEditor-->PEP_pointSize_textEdit3.setText( %data.sizes[ 3 ] );
PE_ParticleEditor-->PEP_pointTime_slider0.setValue( %data.times[ 0 ] );
PE_ParticleEditor-->PEP_pointTime_textEdit0.setText( %data.times[ 0 ] );
PE_ParticleEditor-->PEP_pointTime_slider1.setValue( %data.times[ 1 ] );
PE_ParticleEditor-->PEP_pointTime_textEdit1.setText( %data.times[ 1 ] );
PE_ParticleEditor-->PEP_pointTime_slider2.setValue( %data.times[ 2 ] );
PE_ParticleEditor-->PEP_pointTime_textEdit2.setText( %data.times[ 2 ] );
PE_ParticleEditor-->PEP_pointTime_slider3.setValue( %data.times[ 3 ] );
PE_ParticleEditor-->PEP_pointTime_textEdit3.setText( %data.times[ 3 ] );
//particle animation
PE_ParticleEditor-->PEP_animateTexture.setValue( %data.animateTexture );
PE_ParticleEditor-->PEP_framesPerSec_slider.setValue( %data.framesPerSec );
PE_ParticleEditor-->PEP_framesPerSec_textEdit.setText( %data.framesPerSec );
PE_ParticleEditor-->PEP_animTexFramesList_textEdit.setText( %data.animTexFrames );
PE_ParticleEditor-->PEP_animTileCount_textEdit.setText( %data.animTexTiling );
}
//---------------------------------------------------------------------------------------------
// Generic updateParticle method
function PE_ParticleEditor::updateParticle(%this, %propertyField, %value, %isSlider, %onMouseUp)
{
PE_ParticleEditor.setParticleDirty();
%particle = PE_ParticleEditor.currParticle;
%last = Editor.getUndoManager().getUndoAction(Editor.getUndoManager().getUndoCount() - 1);
if( (%isSlider) && (%last.isSlider) && (!%last.onMouseUp) )
{
%last.field = %propertyField;
%last.isSlider = %isSlider;
%last.onMouseUp = %onMouseUp;
%last.newValue = %value;
}
else
{
%action = ParticleEditor.createUndo(ActionUpdateActiveParticle, "Update Active Particle");
%action.particle = %particle;
%action.field = %propertyField;
%action.isSlider = %isSlider;
%action.onMouseUp = %onMouseUp;
%action.newValue = %value;
%action.oldValue = %particle.getFieldValue( %propertyField );
ParticleEditor.submitUndo( %action );
}
%particle.setFieldValue( %propertyField, %value );
%particle.reload();
}
//---------------------------------------------------------------------------------------------
// Special case updateEmitter methods
function PE_ParticleEditor::updateParticleTexture( %this, %action )
{
if( %action )
{
%texture = MaterialEditorGui.openFile("texture");
if( %texture !$= "" )
{
PE_ParticleEditor-->PEP_previewImage.setBitmap(%texture);
PE_ParticleEditor-->PEP_previewImageName.setText(%texture);
PE_ParticleEditor-->PEP_previewImageName.tooltip = %texture;
PE_ParticleEditor.updateParticle( "textureName", %texture );
}
}
else
{
PE_ParticleEditor-->PEP_previewImage.setBitmap("");
PE_ParticleEditor-->PEP_previewImageName.setText("");
PE_ParticleEditor-->PEP_previewImageName.tooltip = "";
PE_ParticleEditor.updateParticle( "textureName", "" );
}
}
//---------------------------------------------------------------------------------------------
function PE_ParticleEditor::updateLifeFields( %this, %isRandom, %value, %isSlider, %onMouseUp )
{
PE_ParticleEditor.setParticleDirty();
%particle = PE_ParticleEditor.currParticle;
//Transfer values over to gui controls.
if( %isRandom )
{
%value ++;
if( %value > PE_ParticleEditor-->PEP_lifetimeMS_slider.getValue() )
{
PE_ParticleEditor-->PEP_lifetimeMS_textEdit.setText( %value );
PE_ParticleEditor-->PEP_lifetimeMS_slider.setValue( %value );
}
}
else
{
%value --;
if( %value < PE_ParticleEditor-->PEP_lifetimeVarianceMS_slider.getValue() )
{
PE_ParticleEditor-->PEP_lifetimeVarianceMS_textEdit.setText( %value );
PE_ParticleEditor-->PEP_lifetimeVarianceMS_slider.setValue( %value );
}
}
// Submit undo.
%last = Editor.getUndoManager().getUndoAction(Editor.getUndoManager().getUndoCount() - 1);
if( (%isSlider) && (%last.isSlider) && (!%last.onMouseUp) )
{
%last.isSlider = %isSlider;
%last.onMouseUp = %onMouseUp;
%last.newValueLifetimeMS = PE_ParticleEditor-->PEP_lifetimeMS_textEdit.getText();
%last.newValueLifetimeVarianceMS = PE_ParticleEditor-->PEP_lifetimeVarianceMS_textEdit.getText();
}
else
{
%action = ParticleEditor.createUndo(ActionUpdateActiveParticleLifeFields, "Update Active Particle");
%action.particle = %particle;
%action.isSlider = %isSlider;
%action.onMouseUp = %onMouseUp;
%action.newValueLifetimeMS = PE_ParticleEditor-->PEP_lifetimeMS_textEdit.getText();
%action.oldValueLifetimeMS = %particle.lifetimeMS;
%action.newValueLifetimeVarianceMS = PE_ParticleEditor-->PEP_lifetimeVarianceMS_textEdit.getText();
%action.oldValueLifetimeVarianceMS = %particle.lifetimeVarianceMS;
ParticleEditor.submitUndo( %action );
}
%particle.lifetimeMS = PE_ParticleEditor-->PEP_lifetimeMS_textEdit.getText();
%particle.lifetimeVarianceMS = PE_ParticleEditor-->PEP_lifetimeVarianceMS_textEdit.getText();
%particle.reload();
}
//---------------------------------------------------------------------------------------------
function PE_ParticleEditor::updateSpinFields( %this, %isMax, %value, %isSlider, %onMouseUp )
{
PE_ParticleEditor.setParticleDirty();
%particle = PE_ParticleEditor.currParticle;
// Transfer values over to gui controls.
if( %isMax )
{
%value ++;
if( %value > PE_ParticleEditor-->PEP_spinRandomMax_slider.getValue() )
{
PE_ParticleEditor-->PEP_spinRandomMax_textEdit.setText( %value );
PE_ParticleEditor-->PEP_spinRandomMax_slider.setValue( %value );
}
}
else
{
%value --;
if( %value < PE_ParticleEditor-->PEP_spinRandomMin_slider.getValue() )
{
PE_ParticleEditor-->PEP_spinRandomMin_textEdit.setText( %value );
PE_ParticleEditor-->PEP_spinRandomMin_slider.setValue( %value );
}
}
// Submit undo.
%last = Editor.getUndoManager().getUndoAction(Editor.getUndoManager().getUndoCount() - 1);
if( (%isSlider) && (%last.isSlider) && (!%last.onMouseUp) )
{
%last.isSlider = %isSlider;
%last.onMouseUp = %onMouseUp;
%last.newValueSpinRandomMax = PE_ParticleEditor-->PEP_spinRandomMax_textEdit.getText();
%last.newValueSpinRandomMin = PE_ParticleEditor-->PEP_spinRandomMin_textEdit.getText();
}
else
{
%action = ParticleEditor.createUndo(ActionUpdateActiveParticleSpinFields, "Update Active Particle");
%action.particle = %particle;
%action.isSlider = %isSlider;
%action.onMouseUp = %onMouseUp;
%action.newValueSpinRandomMax = PE_ParticleEditor-->PEP_spinRandomMax_textEdit.getText();
%action.oldValueSpinRandomMax = %particle.spinRandomMax;
%action.newValueSpinRandomMin = PE_ParticleEditor-->PEP_spinRandomMin_textEdit.getText();
%action.oldValueSpinRandomMin = %particle.spinRandomMin;
ParticleEditor.submitUndo( %action );
}
%particle.spinRandomMax = PE_ParticleEditor-->PEP_spinRandomMax_textEdit.getText();
%particle.spinRandomMin = PE_ParticleEditor-->PEP_spinRandomMin_textEdit.getText();
%particle.reload();
}
//---------------------------------------------------------------------------------------------
function PE_ParticleEditor::onNewParticle( %this )
{
// Bail if the user selected the same particle.
%id = PEP_ParticleSelector.getSelected();
if( %id == PE_ParticleEditor.currParticle )
return;
// Load new particle if we're not in a dirty state
if( PE_ParticleEditor.dirty )
{
MessageBoxYesNoCancel("Save Existing Particle?",
"Do you want to save changes to
" @ PE_ParticleEditor.currParticle.getName(),
"PE_ParticleEditor.saveParticle(" @ PE_ParticleEditor.currParticle @ ");",
"PE_ParticleEditor.saveParticleDialogDontSave(" @ PE_ParticleEditor.currParticle @ "); PE_ParticleEditor.loadNewParticle();"
);
}
else
{
PE_ParticleEditor.loadNewParticle();
}
}
//---------------------------------------------------------------------------------------------
function PE_ParticleEditor::loadNewParticle( %this, %particle )
{
if( isObject( %particle ) )
%particle = %particle.getId();
else
%particle = PEP_ParticleSelector.getSelected();
PE_ParticleEditor.currParticle = %particle;
%particle.reload();
PE_ParticleEditor_NotDirtyParticle.assignFieldsFrom( %particle );
PE_ParticleEditor_NotDirtyParticle.originalName = %particle.getName();
PE_ParticleEditor.guiSync();
PE_ParticleEditor.setParticleNotDirty();
}
//---------------------------------------------------------------------------------------------
function PE_ParticleEditor::setParticleDirty( %this )
{
PE_ParticleEditor.text = "Particle *";
PE_ParticleEditor.dirty = true;
%particle = PE_ParticleEditor.currParticle;
if( %particle.getFilename() $= "" || %particle.getFilename() $= "tools/particleEditor/particleParticleEditor.ed.cs" )
PE_ParticleSaver.setDirty( %particle, $PE_PARTICLEEDITOR_DEFAULT_FILENAME );
else
PE_ParticleSaver.setDirty( %particle );
}
//---------------------------------------------------------------------------------------------
function PE_ParticleEditor::setParticleNotDirty( %this )
{
PE_ParticleEditor.text = "Particle";
PE_ParticleEditor.dirty = false;
PE_ParticleSaver.clearAll();
}
//---------------------------------------------------------------------------------------------
function PE_ParticleEditor::showNewDialog( %this, %replaceSlot )
{
// Open a dialog if the current Particle is dirty
if( PE_ParticleEditor.dirty )
{
MessageBoxYesNoCancel("Save Particle Changes?",
"Do you wish to save the changes made to the
current particle before changing the particle?",
"PE_ParticleEditor.saveParticle( " @ PE_ParticleEditor.currParticle.getName() @ " ); PE_ParticleEditor.createParticle( " @ %replaceSlot @ " );",
"PE_ParticleEditor.saveParticleDialogDontSave( " @ PE_ParticleEditor.currParticle.getName() @ " ); PE_ParticleEditor.createParticle( " @ %replaceSlot @ " );"
);
}
else
{
PE_ParticleEditor.createParticle( %replaceSlot );
}
}
//---------------------------------------------------------------------------------------------
function PE_ParticleEditor::createParticle( %this, %replaceSlot )
{
// Make sure we have a spare slot on the current emitter.
if( !%replaceSlot )
{
%numExistingParticles = getWordCount( PE_EmitterEditor.currEmitter.particles );
if( %numExistingParticles > 3 )
{
MessageBoxOK( "Error", "An emitter cannot have more than 4 particles assigned to it." );
return;
}
%particleIndex = %numExistingParticles;
}
else
%particleIndex = %replaceSlot - 1;
// Create the particle datablock and add to the emitter.
%newParticle = getUniqueName( "newParticle" );
datablock ParticleData( %newParticle : DefaultParticle )
{
};
// Submit undo.
%action = ParticleEditor.createUndo( ActionCreateNewParticle, "Create New Particle" );
%action.particle = %newParticle.getId();
%action.particleIndex = %particleIndex;
%action.prevParticle = ( "PEE_EmitterParticleSelector" @ ( %particleIndex + 1 ) ).getSelected();
%action.emitter = PE_EmitterEditor.currEmitter;
ParticleEditor.submitUndo( %action );
// Execute action.
%action.redo();
}
//---------------------------------------------------------------------------------------------
function PE_ParticleEditor::showDeleteDialog( %this )
{
// Don't allow deleting DefaultParticle.
if( PE_ParticleEditor.currParticle.getName() $= "DefaultParticle" )
{
MessageBoxOK( "Error", "Cannot delete DefaultParticle");
return;
}
// Check to see if the particle emitter has more than 1 particle on it.
if( getWordCount( PE_EmitterEditor.currEmitter.particles ) == 1 )
{
MessageBoxOK( "Error", "At least one particle must remain on the particle emitter.");
return;
}
// Bring up requester for confirmation.
if( isObject( PE_ParticleEditor.currParticle ) )
{
MessageBoxYesNoCancel( "Delete Particle?",
"Are you sure you want to delete
" @ PE_ParticleEditor.currParticle.getName() @ "
Particle deletion won't take affect until the engine is quit.",
"PE_ParticleEditor.saveParticleDialogDontSave( " @ PE_ParticleEditor.currParticle.getName() @ " ); PE_ParticleEditor.deleteParticle();",
"",
""
);
}
}
//---------------------------------------------------------------------------------------------
function PE_ParticleEditor::deleteParticle( %this )
{
%particle = PE_ParticleEditor.currParticle;
// Submit undo.
%action = ParticleEditor.createUndo( ActionDeleteParticle, "Delete Particle" );
%action.particle = %particle;
%action.emitter = PE_EmitterEditor.currEmitter;
ParticleEditor.submitUndo( %action );
// Execute action.
%action.redo();
}
//---------------------------------------------------------------------------------------------
function PE_ParticleEditor::saveParticle( %this, %particle )
{
%particle.setName( PEP_ParticleSelector.getText() );
PE_ParticleEditor_NotDirtyParticle.assignFieldsFrom( %particle );
PE_ParticleEditor_NotDirtyParticle.originalName = %particle.getName();
PE_ParticleSaver.saveDirty();
PE_ParticleEditor.setParticleNotDirty();
ParticleEditor.createParticleList();
}
//---------------------------------------------------------------------------------------------
function PE_ParticleEditor::saveParticleDialogDontSave( %this, %particle )
{
%particle.setName( PE_ParticleEditor_NotDirtyParticle.originalName );
%particle.assignFieldsFrom( PE_ParticleEditor_NotDirtyParticle );
PE_ParticleEditor.setParticleNotDirty();
}
//=============================================================================================
// PE_ColorTintSwatch.
//=============================================================================================
//---------------------------------------------------------------------------------------------
function PE_ColorTintSwatch::updateParticleColor( %this, %color )
{
%arrayNum = %this.arrayNum;
%r = getWord( %color, 0 );
%g = getWord( %color, 1 );
%b = getWord( %color, 2 );
%a = getWord( %color, 3 );
%color = %r SPC %g SPC %b SPC %a;
%this.color = %color;
PE_ParticleEditor.updateParticle( "colors[" @ %arrayNum @ "]", %color );
}
//=============================================================================================
// PEP_ParticleSelector_Control.
//=============================================================================================
//---------------------------------------------------------------------------------------------
function PEP_ParticleSelector_Control::onRenameItem( %this )
{
Parent::onRenameItem( %this );
//FIXME: need to check for validity of name and name clashes
PE_ParticleEditor.setParticleDirty();
// Resort menu.
%this-->PopupMenu.sort();
}
//=============================================================================================
// PEP_NewParticleButton.
//=============================================================================================
//---------------------------------------------------------------------------------------------
function PEP_NewParticleButton::onDefaultClick( %this )
{
PE_ParticleEditor.showNewDialog();
}
//---------------------------------------------------------------------------------------------
function PEP_NewParticleButton::onCtrlClick( %this )
{
for( %i = 1; %i < 5; %i ++ )
{
%popup = "PEE_EmitterParticleSelector" @ %i;
if( %popup.getSelected() == PEP_ParticleSelector.getSelected() )
{
%replaceSlot = %i;
break;
}
}
PE_ParticleEditor.showNewDialog( %replaceSlot );
}