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async
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
input
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 lat temu |
menus
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
nativeDialogs
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
output
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b32e7688c2
Side by side rendering
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12 lat temu |
test
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 lat temu |
threads
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platform.cpp
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31036c4031
Bug fixes for alternative zip layout and define to toggle it on
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12 lat temu |
platform.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 lat temu |
platformAssert.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformAssert.h
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489106ae5e
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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11 lat temu |
platformCPU.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformCPUCount.cpp
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 lat temu |
platformCPUCount.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformCPUInfo.asm
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformDlibrary.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformFileIO.cpp
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6d8e0d7e25
refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}
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11 lat temu |
platformFont.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformFont.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformInput.h
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e18fbcfb89
- Added a default keyboard layout for launching the game. It's fixed crash when a game running with the extend unicode keyboard (cyrillic, for example).
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12 lat temu |
platformIntrinsics.gcc.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformIntrinsics.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformIntrinsics.visualc.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformMemory.cpp
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 lat temu |
platformMemory.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformNet.cpp
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 lat temu |
platformNet.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 lat temu |
platformNetAsync.cpp
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 lat temu |
platformNetAsync.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 lat temu |
platformRedBook.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformRedBook.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformTLS.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformTimer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformTimer.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformVFS.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformVideoInfo.cpp
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4f4c496fba
Fix platforms that don't support PVI_NumAdapters
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12 lat temu |
platformVideoInfo.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
platformVolume.cpp
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6d8e0d7e25
refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}
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11 lat temu |
platformVolume.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
profiler.cpp
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6d8e0d7e25
refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}
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11 lat temu |
profiler.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tmm_off.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tmm_on.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
types.codewarrior.h
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6d8e0d7e25
refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}
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11 lat temu |
types.gcc.h
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6d8e0d7e25
refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}
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11 lat temu |
types.h
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 lat temu |
types.lint.h
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6d8e0d7e25
refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}
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11 lat temu |
types.mac.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
types.posix.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
types.ppc.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
types.visualc.h
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6d8e0d7e25
refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}
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11 lat temu |
types.win.h
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47a2cc165a
moved header file to have a more meaningful naming
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11 lat temu |
types.xenon.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
typesLinux.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
typesPPC.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
typesWin32.h
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e37ecb0567
fixed WIN64 precompiler flags up - basics
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11 lat temu |
typesX86UNIX.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
typetraits.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |