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baseMatInstance.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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baseMatInstance.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 years ago |
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baseMaterialDefinition.h
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2753f562e8
shadow caching
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10 years ago |
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customMaterialDefinition.cpp
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6d5571e233
Fix preprocessor directive
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11 years ago |
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customMaterialDefinition.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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customShaderBindingData.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 years ago |
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matInstance.cpp
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 years ago |
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matInstance.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 years ago |
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matInstanceHook.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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matInstanceHook.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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matStateHint.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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matStateHint.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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matTextureTarget.cpp
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15f67015d3
Reordering initialization methods #1912
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8 years ago |
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matTextureTarget.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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materialDefinition.cpp
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17cec11b97
Added refactor of Editor Settings window
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6 years ago |
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materialDefinition.h
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ae857faae2
Adds test shapes of Kork and SpaceOrc
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6 years ago |
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materialFeatureData.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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materialFeatureData.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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materialFeatureTypes.cpp
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57ee1882fa
strip out unused pixspecular to cut down on sources of confusion
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6 years ago |
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materialFeatureTypes.h
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57ee1882fa
strip out unused pixspecular to cut down on sources of confusion
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6 years ago |
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materialList.cpp
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a64a2c9793
remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.)
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8 years ago |
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materialList.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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materialManager.cpp
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 years ago |
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materialManager.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 years ago |
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materialParameters.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
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miscShdrDat.h
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3496c549b5
Hardware Skinning Support
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9 years ago |
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processedCustomMaterial.cpp
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dd3422b5a2
Added ability to pass ints to post effect shader consts
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6 years ago |
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processedCustomMaterial.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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processedFFMaterial.cpp
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57ee1882fa
strip out unused pixspecular to cut down on sources of confusion
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6 years ago |
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processedFFMaterial.h
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529558f671
Initial implementation of Custom Shader Features
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6 years ago |
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processedMaterial.cpp
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17cec11b97
Added refactor of Editor Settings window
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6 years ago |
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processedMaterial.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 years ago |
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processedShaderMaterial.cpp
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af77444ec9
Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0
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6 years ago |
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processedShaderMaterial.h
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af77444ec9
Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0
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6 years ago |
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sceneData.h
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c283295f22
Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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6 years ago |
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shaderData.cpp
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02541ab1f9
shader hooks and gen cleanups
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7 years ago |
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shaderData.h
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79e158d528
Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files.
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11 years ago |
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shaderMaterialParameters.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
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shaderMaterialParameters.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |