.. |
decal
|
8f75a228f7
Fix for Issue #62 for Large decal disappears
|
13 years ago |
examples
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
fps
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
fx
|
e7beec99db
Fix for Issue #110 for Particle Emitter Ejection
|
13 years ago |
gameBase
|
1a3501440f
Fix for Issue #111 for BitStream Issues
|
13 years ago |
physics
|
89ad23a925
Fix for Issue #96 for DAE updating crash
|
13 years ago |
sceneComponent
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
sfx
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
turret
|
956f304e4d
Fix for Issue #108 Turret Heading Node
|
13 years ago |
vehicles
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
aiClient.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
aiClient.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
aiConnection.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
aiConnection.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
aiPlayer.cpp
|
f69b4bb1f1
Added a console method to get an AIPlayer's move speed.
|
13 years ago |
aiPlayer.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
camera.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
camera.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
cameraSpline.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
cameraSpline.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
containerQuery.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
containerQuery.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
convexShape.cpp
|
c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
|
13 years ago |
convexShape.h
|
c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
|
13 years ago |
debris.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
debris.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
gameFunctions.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
gameFunctions.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
gameTSCtrl.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
gameTSCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
groundPlane.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
groundPlane.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
guiMaterialPreview.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
guiMaterialPreview.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
guiNoMouseCtrl.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
guiObjectView.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
guiObjectView.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
item.cpp
|
f10ea8bbd4
Fixed mAtRest logic when setting static flag.
|
13 years ago |
item.h
|
0f22ca64d4
Moved mask updated to protected member set functions.
|
13 years ago |
levelInfo.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
levelInfo.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
lightAnimData.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
lightAnimData.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
lightBase.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
lightBase.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
lightDescription.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
lightDescription.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
lightFlareData.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
lightFlareData.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
missionArea.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
missionArea.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
missionMarker.cpp
|
7db02d1f80
Added a flag that sets the transform of spawned objects.
|
13 years ago |
missionMarker.h
|
7db02d1f80
Added a flag that sets the transform of spawned objects.
|
13 years ago |
objectTypes.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
occlusionVolume.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
occlusionVolume.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
pathCamera.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
pathCamera.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
physicalZone.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
physicalZone.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
player.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
player.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
pointLight.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
pointLight.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
portal.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
portal.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
prefab.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
prefab.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
projectile.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
projectile.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
proximityMine.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
proximityMine.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
resource.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
rigid.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
rigid.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
rigidShape.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
rigidShape.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
scopeAlwaysShape.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
shapeBase.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
shapeBase.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
shapeCollision.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
shapeImage.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
spotLight.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
spotLight.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
staticShape.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
staticShape.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
trigger.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
trigger.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
tsStatic.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
tsStatic.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
zone.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
zone.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |