consoleInternal.h 18 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _CONSOLEINTERNAL_H_
  23. #define _CONSOLEINTERNAL_H_
  24. #ifndef _STRINGFUNCTIONS_H_
  25. #include "core/strings/stringFunctions.h"
  26. #endif
  27. #ifndef _STRINGTABLE_H_
  28. #include "core/stringTable.h"
  29. #endif
  30. #ifndef _CONSOLETYPES_H
  31. #include "console/consoleTypes.h"
  32. #endif
  33. #ifndef _CONSOLEOBJECT_H_
  34. #include "console/simObject.h"
  35. #endif
  36. #ifndef _DATACHUNKER_H_
  37. #include "core/dataChunker.h"
  38. #endif
  39. /// @ingroup console_system Console System
  40. /// @{
  41. class ExprEvalState;
  42. struct FunctionDecl;
  43. class CodeBlock;
  44. class AbstractClassRep;
  45. /// A dictionary of function entries.
  46. ///
  47. /// Namespaces are used for dispatching calls in the console system.
  48. class Namespace
  49. {
  50. enum {
  51. MaxActivePackages = 512,
  52. };
  53. static U32 mNumActivePackages;
  54. static U32 mOldNumActivePackages;
  55. static StringTableEntry mActivePackages[MaxActivePackages];
  56. public:
  57. StringTableEntry mName;
  58. StringTableEntry mPackage;
  59. Namespace *mParent;
  60. Namespace *mNext;
  61. AbstractClassRep *mClassRep;
  62. U32 mRefCountToParent;
  63. const char* mUsage;
  64. /// Script defined usage strings need to be cleaned up. This
  65. /// field indicates whether or not the usage was set from script.
  66. bool mCleanUpUsage;
  67. /// A function entry in the namespace.
  68. struct Entry
  69. {
  70. enum
  71. {
  72. ScriptCallbackType = -3,
  73. GroupMarker = -2,
  74. InvalidFunctionType = -1,
  75. ConsoleFunctionType,
  76. StringCallbackType,
  77. IntCallbackType,
  78. FloatCallbackType,
  79. VoidCallbackType,
  80. BoolCallbackType
  81. };
  82. /// Link back to the namespace to which the entry belongs.
  83. Namespace* mNamespace;
  84. /// Next function entry in the hashtable link chain of the namespace.
  85. Entry* mNext;
  86. /// Name of this function.
  87. StringTableEntry mFunctionName;
  88. ///
  89. S32 mType;
  90. /// Min number of arguments expected by this function.
  91. S32 mMinArgs;
  92. /// Max number of arguments expected by this function. If zero,
  93. /// function takes an arbitrary number of arguments.
  94. S32 mMaxArgs;
  95. /// Name of the package to which this function belongs.
  96. StringTableEntry mPackage;
  97. /// Whether this function is included only in TORQUE_TOOLS builds.
  98. bool mToolOnly;
  99. /// Usage string for documentation.
  100. const char* mUsage;
  101. /// Extended console function information.
  102. ConsoleFunctionHeader* mHeader;
  103. /// The compiled script code if this is a script function.
  104. CodeBlock* mCode;
  105. /// The offset in the compiled script code at which this function begins.
  106. U32 mFunctionOffset;
  107. /// If it's a script function, this is the line of the declaration in code.
  108. /// @note 0 for functions read from legacy DSOs that have no line number information.
  109. U32 mFunctionLineNumber;
  110. union CallbackUnion {
  111. StringCallback mStringCallbackFunc;
  112. IntCallback mIntCallbackFunc;
  113. VoidCallback mVoidCallbackFunc;
  114. FloatCallback mFloatCallbackFunc;
  115. BoolCallback mBoolCallbackFunc;
  116. const char *mGroupName;
  117. const char *mCallbackName;
  118. } cb;
  119. Entry();
  120. ///
  121. void clear();
  122. ///
  123. const char *execute( S32 argc, const char** argv, ExprEvalState* state );
  124. /// Return a one-line documentation text string for the function.
  125. String getBriefDescription( String* outRemainingDocText = NULL ) const;
  126. /// Get the auto-doc string for this function. This string does not included prototype information.
  127. String getDocString() const;
  128. /// Return a string describing the arguments the function takes including default argument values.
  129. String getArgumentsString() const;
  130. /// Return a full prototype string for the function including return type, function name,
  131. /// and arguments.
  132. String getPrototypeString() const;
  133. };
  134. Entry* mEntryList;
  135. Entry** mHashTable;
  136. U32 mHashSize;
  137. U32 mHashSequence; ///< @note The hash sequence is used by the autodoc console facility
  138. /// as a means of testing reference state.
  139. Namespace();
  140. ~Namespace();
  141. void addFunction( StringTableEntry name, CodeBlock* cb, U32 functionOffset, const char* usage = NULL, U32 lineNumber = 0 );
  142. void addCommand( StringTableEntry name, StringCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  143. void addCommand( StringTableEntry name, IntCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  144. void addCommand( StringTableEntry name, FloatCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  145. void addCommand( StringTableEntry name, VoidCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  146. void addCommand( StringTableEntry name, BoolCallback, const char *usage, S32 minArgs, S32 maxArgs, bool toolOnly = false, ConsoleFunctionHeader* header = NULL );
  147. void addScriptCallback( const char *funcName, const char *usage, ConsoleFunctionHeader* header = NULL );
  148. void markGroup(const char* name, const char* usage);
  149. char * lastUsage;
  150. /// Returns true if this namespace represents an engine defined
  151. /// class and is not just a script defined class namespace.
  152. bool isClass() const { return mClassRep && mClassRep->getNameSpace() == this; }
  153. void getEntryList(VectorPtr<Entry *> *);
  154. /// Return the name of this namespace.
  155. StringTableEntry getName() const { return mName; }
  156. /// Return the superordinate namespace to this namespace. Symbols are inherited from
  157. /// this namespace.
  158. Namespace* getParent() const { return mParent; }
  159. /// Return the topmost package in the parent hierarchy of this namespace
  160. /// that still refers to the same namespace. If packages are active and
  161. /// adding to this namespace, then they will be linked in-between the namespace
  162. /// they are adding to and its real parent namespace.
  163. Namespace* getPackageRoot()
  164. {
  165. Namespace* walk = this;
  166. while( walk->mParent && walk->mParent->mName == mName )
  167. walk = walk->mParent;
  168. return walk;
  169. }
  170. /// Return the package in which this namespace is defined.
  171. StringTableEntry getPackage() const { return mPackage; }
  172. /// Increase the count on the reference that this namespace
  173. /// holds to its parent.
  174. /// @note Must not be called on namespaces coming from packages.
  175. void incRefCountToParent()
  176. {
  177. AssertFatal( mPackage == NULL, "Namespace::incRefCountToParent - Must not be called on a namespace coming from a package!" );
  178. mRefCountToParent ++;
  179. }
  180. /// Decrease the count on the reference that this namespace
  181. /// holds to its parent.
  182. /// @note Must not be called on namespaces coming from packages.
  183. void decRefCountToParent()
  184. {
  185. unlinkClass( NULL );
  186. }
  187. Entry *lookup(StringTableEntry name);
  188. Entry *lookupRecursive(StringTableEntry name);
  189. Entry *createLocalEntry(StringTableEntry name);
  190. void buildHashTable();
  191. void clearEntries();
  192. bool classLinkTo(Namespace *parent);
  193. bool unlinkClass(Namespace *parent);
  194. void getUniqueEntryLists( Namespace *other, VectorPtr<Entry *> *outThisList, VectorPtr<Entry *> *outOtherList );
  195. const char *tabComplete(const char *prevText, S32 baseLen, bool fForward);
  196. static U32 mCacheSequence;
  197. static DataChunker mCacheAllocator;
  198. static DataChunker mAllocator;
  199. static void trashCache();
  200. static Namespace *mNamespaceList;
  201. static Namespace *mGlobalNamespace;
  202. static void init();
  203. static void shutdown();
  204. static Namespace *global();
  205. static Namespace *find(StringTableEntry name, StringTableEntry package=NULL);
  206. static void activatePackage(StringTableEntry name);
  207. static void deactivatePackage(StringTableEntry name);
  208. static void deactivatePackageStack(StringTableEntry name);
  209. static void dumpClasses( bool dumpScript = true, bool dumpEngine = true );
  210. static void dumpFunctions( bool dumpScript = true, bool dumpEngine = true );
  211. static void printNamespaceEntries(Namespace * g, bool dumpScript = true, bool dumpEngine = true);
  212. static void unlinkPackages();
  213. static void relinkPackages();
  214. static bool isPackage(StringTableEntry name);
  215. static U32 getActivePackagesCount();
  216. static StringTableEntry getActivePackage(U32 index);
  217. };
  218. typedef VectorPtr<Namespace::Entry *>::iterator NamespaceEntryListIterator;
  219. extern char *typeValueEmpty;
  220. class Dictionary
  221. {
  222. public:
  223. struct Entry
  224. {
  225. enum
  226. {
  227. TypeInternalInt = -3,
  228. TypeInternalFloat = -2,
  229. TypeInternalString = -1,
  230. };
  231. StringTableEntry name;
  232. Entry *nextEntry;
  233. S32 type;
  234. typedef Signal<void()> NotifySignal;
  235. /// The optional notification signal called when
  236. /// a value is assigned to this variable.
  237. NotifySignal *notify;
  238. /// Usage doc string.
  239. const char* mUsage;
  240. /// Whether this is a constant that cannot be assigned to.
  241. bool mIsConstant;
  242. protected:
  243. // NOTE: This is protected to ensure no one outside
  244. // of this structure is messing with it.
  245. #pragma warning( push )
  246. #pragma warning( disable : 4201 ) // warning C4201: nonstandard extension used : nameless struct/union
  247. // An variable is either a real dynamic type or
  248. // its one exposed from C++ using a data pointer.
  249. //
  250. // We use this nameless union and struct setup
  251. // to optimize the memory usage.
  252. union
  253. {
  254. struct
  255. {
  256. char *sval;
  257. U32 ival; // doubles as strlen when type is TypeInternalString
  258. F32 fval;
  259. U32 bufferLen;
  260. };
  261. struct
  262. {
  263. /// The real data pointer.
  264. void *dataPtr;
  265. /// The enum lookup table for enumerated types.
  266. const EnumTable *enumTable;
  267. };
  268. };
  269. #pragma warning( pop ) // C4201
  270. public:
  271. Entry(StringTableEntry name);
  272. ~Entry();
  273. U32 getIntValue()
  274. {
  275. if(type <= TypeInternalString)
  276. return ival;
  277. else
  278. return dAtoi(Con::getData(type, dataPtr, 0, enumTable));
  279. }
  280. F32 getFloatValue()
  281. {
  282. if(type <= TypeInternalString)
  283. return fval;
  284. else
  285. return dAtof(Con::getData(type, dataPtr, 0, enumTable));
  286. }
  287. const char *getStringValue()
  288. {
  289. if(type == TypeInternalString)
  290. return sval;
  291. if(type == TypeInternalFloat)
  292. return Con::getData(TypeF32, &fval, 0);
  293. else if(type == TypeInternalInt)
  294. return Con::getData(TypeS32, &ival, 0);
  295. else
  296. return Con::getData(type, dataPtr, 0, enumTable);
  297. }
  298. void setIntValue(U32 val)
  299. {
  300. if( mIsConstant )
  301. {
  302. Con::errorf( "Cannot assign value to constant '%s'.", name );
  303. return;
  304. }
  305. if(type <= TypeInternalString)
  306. {
  307. fval = (F32)val;
  308. ival = val;
  309. if(sval != typeValueEmpty)
  310. {
  311. dFree(sval);
  312. sval = typeValueEmpty;
  313. }
  314. type = TypeInternalInt;
  315. }
  316. else
  317. {
  318. const char *dptr = Con::getData(TypeS32, &val, 0);
  319. Con::setData(type, dataPtr, 0, 1, &dptr, enumTable);
  320. }
  321. // Fire off the notification if we have one.
  322. if ( notify )
  323. notify->trigger();
  324. }
  325. void setFloatValue(F32 val)
  326. {
  327. if( mIsConstant )
  328. {
  329. Con::errorf( "Cannot assign value to constant '%s'.", name );
  330. return;
  331. }
  332. if(type <= TypeInternalString)
  333. {
  334. fval = val;
  335. ival = static_cast<U32>(val);
  336. if(sval != typeValueEmpty)
  337. {
  338. dFree(sval);
  339. sval = typeValueEmpty;
  340. }
  341. type = TypeInternalFloat;
  342. }
  343. else
  344. {
  345. const char *dptr = Con::getData(TypeF32, &val, 0);
  346. Con::setData(type, dataPtr, 0, 1, &dptr, enumTable);
  347. }
  348. // Fire off the notification if we have one.
  349. if ( notify )
  350. notify->trigger();
  351. }
  352. void setStringValue(const char *value);
  353. };
  354. struct HashTableData
  355. {
  356. Dictionary* owner;
  357. S32 size;
  358. S32 count;
  359. Entry **data;
  360. FreeListChunker< Entry > mChunker;
  361. HashTableData( Dictionary* owner )
  362. : owner( owner ), size( 0 ), count( 0 ), data( NULL ) {}
  363. };
  364. HashTableData* hashTable;
  365. HashTableData ownHashTable;
  366. ExprEvalState *exprState;
  367. StringTableEntry scopeName;
  368. Namespace *scopeNamespace;
  369. CodeBlock *code;
  370. U32 ip;
  371. Dictionary();
  372. ~Dictionary();
  373. Entry *lookup(StringTableEntry name);
  374. Entry *add(StringTableEntry name);
  375. void setState(ExprEvalState *state, Dictionary* ref=NULL);
  376. void remove(Entry *);
  377. void reset();
  378. void exportVariables( const char *varString, const char *fileName, bool append );
  379. void exportVariables( const char *varString, Vector<String> *names, Vector<String> *values );
  380. void deleteVariables( const char *varString );
  381. void setVariable(StringTableEntry name, const char *value);
  382. const char *getVariable(StringTableEntry name, bool *valid = NULL);
  383. U32 getCount() const
  384. {
  385. return hashTable->count;
  386. }
  387. bool isOwner() const
  388. {
  389. return hashTable->owner;
  390. }
  391. /// @see Con::addVariable
  392. Entry* addVariable( const char *name,
  393. S32 type,
  394. void *dataPtr,
  395. const char* usage );
  396. /// @see Con::removeVariable
  397. bool removeVariable(StringTableEntry name);
  398. /// @see Con::addVariableNotify
  399. void addVariableNotify( const char *name, const Con::NotifyDelegate &callback );
  400. /// @see Con::removeVariableNotify
  401. void removeVariableNotify( const char *name, const Con::NotifyDelegate &callback );
  402. /// Return the best tab completion for prevText, with the length
  403. /// of the pre-tab string in baseLen.
  404. const char *tabComplete(const char *prevText, S32 baseLen, bool);
  405. /// Run integrity checks for debugging.
  406. void validate();
  407. };
  408. class ExprEvalState
  409. {
  410. public:
  411. /// @name Expression Evaluation
  412. /// @{
  413. ///
  414. SimObject *thisObject;
  415. Dictionary::Entry *currentVariable;
  416. bool traceOn;
  417. U32 mStackDepth;
  418. ExprEvalState();
  419. ~ExprEvalState();
  420. /// @}
  421. /// @name Stack Management
  422. /// @{
  423. /// The stack of callframes. The extra redirection is necessary since Dictionary holds
  424. /// an interior pointer that will become invalid when the object changes address.
  425. Vector< Dictionary* > stack;
  426. ///
  427. Dictionary globalVars;
  428. void setCurVarName(StringTableEntry name);
  429. void setCurVarNameCreate(StringTableEntry name);
  430. S32 getIntVariable();
  431. F64 getFloatVariable();
  432. const char *getStringVariable();
  433. void setIntVariable(S32 val);
  434. void setFloatVariable(F64 val);
  435. void setStringVariable(const char *str);
  436. void pushFrame(StringTableEntry frameName, Namespace *ns);
  437. void popFrame();
  438. /// Puts a reference to an existing stack frame
  439. /// on the top of the stack.
  440. void pushFrameRef(S32 stackIndex);
  441. U32 getStackDepth() const
  442. {
  443. return mStackDepth;
  444. }
  445. Dictionary& getCurrentFrame()
  446. {
  447. return *( stack[ mStackDepth - 1 ] );
  448. }
  449. /// @}
  450. /// Run integrity checks for debugging.
  451. void validate();
  452. };
  453. namespace Con
  454. {
  455. /// The current $instantGroup setting.
  456. extern String gInstantGroup;
  457. }
  458. /// @}
  459. #endif