miscShdrDat.h 2.0 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _MISCSHDRDAT_H_
  23. #define _MISCSHDRDAT_H_
  24. #ifndef _PLATFORM_H_
  25. #include "platform/platform.h"
  26. #endif
  27. //**************************************************************************
  28. // This file is an attempt to keep certain classes from having to know about
  29. // the ShaderGen class
  30. //**************************************************************************
  31. //-----------------------------------------------------------------------
  32. // Enums
  33. //-----------------------------------------------------------------------
  34. enum RegisterType
  35. {
  36. RT_POSITION = 0,
  37. RT_NORMAL,
  38. RT_BINORMAL,
  39. RT_TANGENT,
  40. RT_COLOR,
  41. RT_TEXCOORD,
  42. RT_VPOS,
  43. };
  44. enum Components
  45. {
  46. C_VERT_STRUCT = 0,
  47. C_CONNECTOR,
  48. C_VERT_MAIN,
  49. C_PIX_MAIN,
  50. };
  51. #endif // _MISCSHDRDAT_H_