Areloch 0946950fa0 #if cleanup for the VS2017 workaround 8 лет назад
..
test 1449c4df57 Add some tests for engineAPI and console 11 лет назад
CMDgram.y 5a66f00697 Use a buffer on the stack. 11 лет назад
CMDscan.cpp 45ae5e71cb fixed lots of tabs and space 9 лет назад
CMDscan.l 233771dcdc Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot 9 лет назад
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 лет назад
SimXMLDocument.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 лет назад
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 9 лет назад
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 лет назад
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 лет назад
ast.h 1204b81a78 Added anomymous functions as in Konrad Kiss's resource. 11 лет назад
astAlloc.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 лет назад
astNodes.cpp 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: 10 лет назад
bison.bat 7dbfe6994d Engine directory for ticket #1 13 лет назад
bison.simple 7dbfe6994d Engine directory for ticket #1 13 лет назад
cmdgram.cpp 45ae5e71cb fixed lots of tabs and space 9 лет назад
cmdgram.h 45ae5e71cb fixed lots of tabs and space 9 лет назад
codeBlock.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 лет назад
codeBlock.h 84e8cbb4ee Revert recent style cleanup changes. 10 лет назад
compiledEval.cpp 45ae5e71cb fixed lots of tabs and space 9 лет назад
compiler.cpp de7101dec2 Fix mismatched free 11 лет назад
compiler.h 5e2de608d5 C4091 typedef ignored. 10 лет назад
console.cpp ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 лет назад
console.h 1c2b096a72 Whitespace consistency 9 лет назад
consoleDoc.cpp c0f314101d Use the more stable method of checking the string by using the strlen call. 8 лет назад
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
consoleFunctions.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
consoleFunctions.h 39d5563a8c Added type checking functions 11 лет назад
consoleInternal.cpp 45ae5e71cb fixed lots of tabs and space 9 лет назад
consoleInternal.h 942c7a48f4 Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. 11 лет назад
consoleLogger.cpp 45ae5e71cb fixed lots of tabs and space 9 лет назад
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 лет назад
consoleObject.cpp 45ae5e71cb fixed lots of tabs and space 9 лет назад
consoleObject.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 лет назад
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 лет назад
consoleParser.h 45ae5e71cb fixed lots of tabs and space 9 лет назад
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
consoleTypes.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
consoleXMLExport.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 лет назад
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 лет назад
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 лет назад
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 лет назад
engineAPI.h d64e2a7019 Removed constexpr use to support VS2013 9 лет назад
engineDoc.cpp 5c688260d5 Issue found with PVS-Studio: 10 лет назад
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 лет назад
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
engineFunctions.h 0946950fa0 #if cleanup for the VS2017 workaround 8 лет назад
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 9 лет назад
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
engineTypeInfo.h 39bea37fa0 minor fixes, and converted the type table 9 лет назад
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
engineTypes.h 1048b7d535 finished variadic conversion 9 лет назад
engineXMLExport.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
fieldBrushObject.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 лет назад
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
fileSystemFunctions.cpp bcc5459818 whitespace 9 лет назад
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 лет назад
persistenceManager.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 лет назад
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 лет назад
scriptFilename.cpp bcc5459818 whitespace 9 лет назад
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 лет назад
scriptObjects.h b56f8674cd New ScriptTickObject 13 лет назад
sim.cpp bcc5459818 whitespace 9 лет назад
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 лет назад
simBase.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
simDatablock.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
simDatablock.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
simDictionary.cpp bcc5459818 whitespace 9 лет назад
simDictionary.h bcc5459818 whitespace 9 лет назад
simEvents.cpp bcc5459818 whitespace 9 лет назад
simEvents.h 3f97c2cedd Fix building on GCC 11 лет назад
simFieldDictionary.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
simFieldDictionary.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 лет назад
simManager.cpp 45ae5e71cb fixed lots of tabs and space 9 лет назад
simObject.cpp bcc5459818 whitespace 9 лет назад
simObject.h bcc5459818 whitespace 9 лет назад
simObjectList.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 лет назад
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
simObjectMemento.cpp bcc5459818 whitespace 9 лет назад
simObjectMemento.h bcc5459818 whitespace 9 лет назад
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 лет назад
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 лет назад
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
simPersistSet.cpp bcc5459818 whitespace 9 лет назад
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 лет назад
simSerialize.cpp bcc5459818 whitespace 9 лет назад
simSet.cpp 07cf85143b fixes crash when callOnChildren 9 лет назад
simSet.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 лет назад
stringStack.cpp bcc5459818 whitespace 9 лет назад
stringStack.h 942c7a48f4 Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. 11 лет назад
telnetConsole.cpp bcc5459818 whitespace 9 лет назад
telnetConsole.h 539efcb1e1 Input event changes 13 лет назад
telnetDebugger.cpp bcc5459818 whitespace 9 лет назад
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 лет назад
typeValidators.cpp bcc5459818 whitespace 9 лет назад
typeValidators.h 7dbfe6994d Engine directory for ticket #1 13 лет назад