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- /**
- * OpenAL cross platform audio library
- * Copyright (C) 2013 by Mike Gorchak
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
- #include "config.h"
- #include <math.h>
- #include <stdlib.h>
- #include "alMain.h"
- #include "alAuxEffectSlot.h"
- #include "alError.h"
- #include "alu.h"
- #include "filters/defs.h"
- static_assert(AL_CHORUS_WAVEFORM_SINUSOID == AL_FLANGER_WAVEFORM_SINUSOID, "Chorus/Flanger waveform value mismatch");
- static_assert(AL_CHORUS_WAVEFORM_TRIANGLE == AL_FLANGER_WAVEFORM_TRIANGLE, "Chorus/Flanger waveform value mismatch");
- enum WaveForm {
- WF_Sinusoid,
- WF_Triangle
- };
- typedef struct ALchorusState {
- DERIVE_FROM_TYPE(ALeffectState);
- ALfloat *SampleBuffer;
- ALsizei BufferLength;
- ALsizei offset;
- ALsizei lfo_offset;
- ALsizei lfo_range;
- ALfloat lfo_scale;
- ALint lfo_disp;
- /* Gains for left and right sides */
- struct {
- ALfloat Current[MAX_OUTPUT_CHANNELS];
- ALfloat Target[MAX_OUTPUT_CHANNELS];
- } Gains[2];
- /* effect parameters */
- enum WaveForm waveform;
- ALint delay;
- ALfloat depth;
- ALfloat feedback;
- } ALchorusState;
- static ALvoid ALchorusState_Destruct(ALchorusState *state);
- static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device);
- static ALvoid ALchorusState_update(ALchorusState *state, const ALCcontext *Context, const ALeffectslot *Slot, const ALeffectProps *props);
- static ALvoid ALchorusState_process(ALchorusState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
- DECLARE_DEFAULT_ALLOCATORS(ALchorusState)
- DEFINE_ALEFFECTSTATE_VTABLE(ALchorusState);
- static void ALchorusState_Construct(ALchorusState *state)
- {
- ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
- SET_VTABLE2(ALchorusState, ALeffectState, state);
- state->BufferLength = 0;
- state->SampleBuffer = NULL;
- state->offset = 0;
- state->lfo_offset = 0;
- state->lfo_range = 1;
- state->waveform = WF_Triangle;
- }
- static ALvoid ALchorusState_Destruct(ALchorusState *state)
- {
- al_free(state->SampleBuffer);
- state->SampleBuffer = NULL;
- ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
- }
- static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device)
- {
- const ALfloat max_delay = maxf(AL_CHORUS_MAX_DELAY, AL_FLANGER_MAX_DELAY);
- ALsizei maxlen;
- maxlen = NextPowerOf2(float2int(max_delay*2.0f*Device->Frequency) + 1u);
- if(maxlen <= 0) return AL_FALSE;
- if(maxlen != state->BufferLength)
- {
- void *temp = al_calloc(16, maxlen * sizeof(ALfloat));
- if(!temp) return AL_FALSE;
- al_free(state->SampleBuffer);
- state->SampleBuffer = temp;
- state->BufferLength = maxlen;
- }
- memset(state->SampleBuffer, 0, state->BufferLength*sizeof(ALfloat));
- memset(state->Gains, 0, sizeof(state->Gains));
- return AL_TRUE;
- }
- static ALvoid ALchorusState_update(ALchorusState *state, const ALCcontext *Context, const ALeffectslot *Slot, const ALeffectProps *props)
- {
- const ALsizei mindelay = MAX_RESAMPLE_PADDING << FRACTIONBITS;
- const ALCdevice *device = Context->Device;
- ALfloat frequency = (ALfloat)device->Frequency;
- ALfloat coeffs[MAX_AMBI_COEFFS];
- ALfloat rate;
- ALint phase;
- switch(props->Chorus.Waveform)
- {
- case AL_CHORUS_WAVEFORM_TRIANGLE:
- state->waveform = WF_Triangle;
- break;
- case AL_CHORUS_WAVEFORM_SINUSOID:
- state->waveform = WF_Sinusoid;
- break;
- }
- /* The LFO depth is scaled to be relative to the sample delay. Clamp the
- * delay and depth to allow enough padding for resampling.
- */
- state->delay = maxi(float2int(props->Chorus.Delay*frequency*FRACTIONONE + 0.5f),
- mindelay);
- state->depth = minf(props->Chorus.Depth * state->delay,
- (ALfloat)(state->delay - mindelay));
- state->feedback = props->Chorus.Feedback;
- /* Gains for left and right sides */
- CalcAngleCoeffs(-F_PI_2, 0.0f, 0.0f, coeffs);
- ComputeDryPanGains(&device->Dry, coeffs, Slot->Params.Gain, state->Gains[0].Target);
- CalcAngleCoeffs( F_PI_2, 0.0f, 0.0f, coeffs);
- ComputeDryPanGains(&device->Dry, coeffs, Slot->Params.Gain, state->Gains[1].Target);
- phase = props->Chorus.Phase;
- rate = props->Chorus.Rate;
- if(!(rate > 0.0f))
- {
- state->lfo_offset = 0;
- state->lfo_range = 1;
- state->lfo_scale = 0.0f;
- state->lfo_disp = 0;
- }
- else
- {
- /* Calculate LFO coefficient (number of samples per cycle). Limit the
- * max range to avoid overflow when calculating the displacement.
- */
- ALsizei lfo_range = float2int(minf(frequency/rate + 0.5f, (ALfloat)(INT_MAX/360 - 180)));
- state->lfo_offset = float2int((ALfloat)state->lfo_offset/state->lfo_range*
- lfo_range + 0.5f) % lfo_range;
- state->lfo_range = lfo_range;
- switch(state->waveform)
- {
- case WF_Triangle:
- state->lfo_scale = 4.0f / state->lfo_range;
- break;
- case WF_Sinusoid:
- state->lfo_scale = F_TAU / state->lfo_range;
- break;
- }
- /* Calculate lfo phase displacement */
- if(phase < 0) phase = 360 + phase;
- state->lfo_disp = (state->lfo_range*phase + 180) / 360;
- }
- }
- static void GetTriangleDelays(ALint *restrict delays, ALsizei offset, const ALsizei lfo_range,
- const ALfloat lfo_scale, const ALfloat depth, const ALsizei delay,
- const ALsizei todo)
- {
- ALsizei i;
- for(i = 0;i < todo;i++)
- {
- delays[i] = fastf2i((1.0f - fabsf(2.0f - lfo_scale*offset)) * depth) + delay;
- offset = (offset+1)%lfo_range;
- }
- }
- static void GetSinusoidDelays(ALint *restrict delays, ALsizei offset, const ALsizei lfo_range,
- const ALfloat lfo_scale, const ALfloat depth, const ALsizei delay,
- const ALsizei todo)
- {
- ALsizei i;
- for(i = 0;i < todo;i++)
- {
- delays[i] = fastf2i(sinf(lfo_scale*offset) * depth) + delay;
- offset = (offset+1)%lfo_range;
- }
- }
- static ALvoid ALchorusState_process(ALchorusState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
- {
- const ALsizei bufmask = state->BufferLength-1;
- const ALfloat feedback = state->feedback;
- const ALsizei avgdelay = (state->delay + (FRACTIONONE>>1)) >> FRACTIONBITS;
- ALfloat *restrict delaybuf = state->SampleBuffer;
- ALsizei offset = state->offset;
- ALsizei i, c;
- ALsizei base;
- for(base = 0;base < SamplesToDo;)
- {
- const ALsizei todo = mini(256, SamplesToDo-base);
- ALint moddelays[2][256];
- alignas(16) ALfloat temps[2][256];
- if(state->waveform == WF_Sinusoid)
- {
- GetSinusoidDelays(moddelays[0], state->lfo_offset, state->lfo_range, state->lfo_scale,
- state->depth, state->delay, todo);
- GetSinusoidDelays(moddelays[1], (state->lfo_offset+state->lfo_disp)%state->lfo_range,
- state->lfo_range, state->lfo_scale, state->depth, state->delay,
- todo);
- }
- else /*if(state->waveform == WF_Triangle)*/
- {
- GetTriangleDelays(moddelays[0], state->lfo_offset, state->lfo_range, state->lfo_scale,
- state->depth, state->delay, todo);
- GetTriangleDelays(moddelays[1], (state->lfo_offset+state->lfo_disp)%state->lfo_range,
- state->lfo_range, state->lfo_scale, state->depth, state->delay,
- todo);
- }
- state->lfo_offset = (state->lfo_offset+todo) % state->lfo_range;
- for(i = 0;i < todo;i++)
- {
- ALint delay;
- ALfloat mu;
- // Feed the buffer's input first (necessary for delays < 1).
- delaybuf[offset&bufmask] = SamplesIn[0][base+i];
- // Tap for the left output.
- delay = offset - (moddelays[0][i]>>FRACTIONBITS);
- mu = (moddelays[0][i]&FRACTIONMASK) * (1.0f/FRACTIONONE);
- temps[0][i] = cubic(delaybuf[(delay+1) & bufmask], delaybuf[(delay ) & bufmask],
- delaybuf[(delay-1) & bufmask], delaybuf[(delay-2) & bufmask],
- mu);
- // Tap for the right output.
- delay = offset - (moddelays[1][i]>>FRACTIONBITS);
- mu = (moddelays[1][i]&FRACTIONMASK) * (1.0f/FRACTIONONE);
- temps[1][i] = cubic(delaybuf[(delay+1) & bufmask], delaybuf[(delay ) & bufmask],
- delaybuf[(delay-1) & bufmask], delaybuf[(delay-2) & bufmask],
- mu);
- // Accumulate feedback from the average delay of the taps.
- delaybuf[offset&bufmask] += delaybuf[(offset-avgdelay) & bufmask] * feedback;
- offset++;
- }
- for(c = 0;c < 2;c++)
- MixSamples(temps[c], NumChannels, SamplesOut, state->Gains[c].Current,
- state->Gains[c].Target, SamplesToDo-base, base, todo);
- base += todo;
- }
- state->offset = offset;
- }
- typedef struct ChorusStateFactory {
- DERIVE_FROM_TYPE(EffectStateFactory);
- } ChorusStateFactory;
- static ALeffectState *ChorusStateFactory_create(ChorusStateFactory *UNUSED(factory))
- {
- ALchorusState *state;
- NEW_OBJ0(state, ALchorusState)();
- if(!state) return NULL;
- return STATIC_CAST(ALeffectState, state);
- }
- DEFINE_EFFECTSTATEFACTORY_VTABLE(ChorusStateFactory);
- EffectStateFactory *ChorusStateFactory_getFactory(void)
- {
- static ChorusStateFactory ChorusFactory = { { GET_VTABLE2(ChorusStateFactory, EffectStateFactory) } };
- return STATIC_CAST(EffectStateFactory, &ChorusFactory);
- }
- void ALchorus_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
- {
- ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_CHORUS_WAVEFORM:
- if(!(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid chorus waveform");
- props->Chorus.Waveform = val;
- break;
- case AL_CHORUS_PHASE:
- if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus phase out of range");
- props->Chorus.Phase = val;
- break;
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param);
- }
- }
- void ALchorus_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
- { ALchorus_setParami(effect, context, param, vals[0]); }
- void ALchorus_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
- {
- ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_CHORUS_RATE:
- if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus rate out of range");
- props->Chorus.Rate = val;
- break;
- case AL_CHORUS_DEPTH:
- if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus depth out of range");
- props->Chorus.Depth = val;
- break;
- case AL_CHORUS_FEEDBACK:
- if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus feedback out of range");
- props->Chorus.Feedback = val;
- break;
- case AL_CHORUS_DELAY:
- if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Chorus delay out of range");
- props->Chorus.Delay = val;
- break;
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param);
- }
- }
- void ALchorus_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
- { ALchorus_setParamf(effect, context, param, vals[0]); }
- void ALchorus_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
- {
- const ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_CHORUS_WAVEFORM:
- *val = props->Chorus.Waveform;
- break;
- case AL_CHORUS_PHASE:
- *val = props->Chorus.Phase;
- break;
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param);
- }
- }
- void ALchorus_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
- { ALchorus_getParami(effect, context, param, vals); }
- void ALchorus_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
- {
- const ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_CHORUS_RATE:
- *val = props->Chorus.Rate;
- break;
- case AL_CHORUS_DEPTH:
- *val = props->Chorus.Depth;
- break;
- case AL_CHORUS_FEEDBACK:
- *val = props->Chorus.Feedback;
- break;
- case AL_CHORUS_DELAY:
- *val = props->Chorus.Delay;
- break;
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param);
- }
- }
- void ALchorus_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
- { ALchorus_getParamf(effect, context, param, vals); }
- DEFINE_ALEFFECT_VTABLE(ALchorus);
- /* Flanger is basically a chorus with a really short delay. They can both use
- * the same processing functions, so piggyback flanger on the chorus functions.
- */
- typedef struct FlangerStateFactory {
- DERIVE_FROM_TYPE(EffectStateFactory);
- } FlangerStateFactory;
- ALeffectState *FlangerStateFactory_create(FlangerStateFactory *UNUSED(factory))
- {
- ALchorusState *state;
- NEW_OBJ0(state, ALchorusState)();
- if(!state) return NULL;
- return STATIC_CAST(ALeffectState, state);
- }
- DEFINE_EFFECTSTATEFACTORY_VTABLE(FlangerStateFactory);
- EffectStateFactory *FlangerStateFactory_getFactory(void)
- {
- static FlangerStateFactory FlangerFactory = { { GET_VTABLE2(FlangerStateFactory, EffectStateFactory) } };
- return STATIC_CAST(EffectStateFactory, &FlangerFactory);
- }
- void ALflanger_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
- {
- ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_FLANGER_WAVEFORM:
- if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid flanger waveform");
- props->Chorus.Waveform = val;
- break;
- case AL_FLANGER_PHASE:
- if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger phase out of range");
- props->Chorus.Phase = val;
- break;
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param);
- }
- }
- void ALflanger_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
- { ALflanger_setParami(effect, context, param, vals[0]); }
- void ALflanger_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
- {
- ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_FLANGER_RATE:
- if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger rate out of range");
- props->Chorus.Rate = val;
- break;
- case AL_FLANGER_DEPTH:
- if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger depth out of range");
- props->Chorus.Depth = val;
- break;
- case AL_FLANGER_FEEDBACK:
- if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger feedback out of range");
- props->Chorus.Feedback = val;
- break;
- case AL_FLANGER_DELAY:
- if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Flanger delay out of range");
- props->Chorus.Delay = val;
- break;
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param);
- }
- }
- void ALflanger_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
- { ALflanger_setParamf(effect, context, param, vals[0]); }
- void ALflanger_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
- {
- const ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_FLANGER_WAVEFORM:
- *val = props->Chorus.Waveform;
- break;
- case AL_FLANGER_PHASE:
- *val = props->Chorus.Phase;
- break;
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param);
- }
- }
- void ALflanger_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
- { ALflanger_getParami(effect, context, param, vals); }
- void ALflanger_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
- {
- const ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_FLANGER_RATE:
- *val = props->Chorus.Rate;
- break;
- case AL_FLANGER_DEPTH:
- *val = props->Chorus.Depth;
- break;
- case AL_FLANGER_FEEDBACK:
- *val = props->Chorus.Feedback;
- break;
- case AL_FLANGER_DELAY:
- *val = props->Chorus.Delay;
- break;
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param);
- }
- }
- void ALflanger_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
- { ALflanger_getParamf(effect, context, param, vals); }
- DEFINE_ALEFFECT_VTABLE(ALflanger);
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