Tim bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
..
emscripten b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
nacl bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
shapes b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
CMakeLists.txt bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
COPYING b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
Makefile.in bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
README b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
acinclude.m4 b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
aclocal.m4 b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
autogen.sh de53ac86c7 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake %!s(int64=8) %!d(string=hai) anos
axis.bmp bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
button.bmp b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
checkkeys.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
configure de53ac86c7 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake %!s(int64=8) %!d(string=hai) anos
configure.in b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
controllermap.bmp b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
controllermap.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
gcc-fat.sh de53ac86c7 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake %!s(int64=8) %!d(string=hai) anos
icon.bmp b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
loopwave.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
loopwavequeue.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
moose.dat b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
picture.xbm b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
relative_mode.markdown b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
sample.bmp b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
sample.wav b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
testatomic.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testaudiocapture.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testaudiohotplug.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testaudioinfo.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testautomation.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testautomation_audio.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testautomation_clipboard.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testautomation_events.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testautomation_hints.c b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
testautomation_keyboard.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testautomation_main.c de53ac86c7 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake %!s(int64=8) %!d(string=hai) anos
testautomation_mouse.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testautomation_pixels.c b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
testautomation_platform.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testautomation_rect.c b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
testautomation_render.c b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
testautomation_rwops.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testautomation_sdltest.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testautomation_stdlib.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testautomation_suites.h b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
testautomation_surface.c b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
testautomation_syswm.c b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
testautomation_timer.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testautomation_video.c b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
testbounds.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testcustomcursor.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testdisplayinfo.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testdraw2.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testdrawchessboard.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testdropfile.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testerror.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testfile.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testfilesystem.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testgamecontroller.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testgesture.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testgl2.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testgles.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testgles2.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testhaptic.c b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
testhittesting.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testhotplug.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testiconv.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testime.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testintersections.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testjoystick.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testkeys.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testloadso.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testlock.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testmessage.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testmultiaudio.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testnative.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testnative.h bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testnativecocoa.m b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos
testnativew32.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testnativex11.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testoverlay2.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testplatform.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testpower.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testqsort.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testrelative.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testrendercopyex.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testrendertarget.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testresample.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testrumble.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testscale.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testsem.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testshader.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testshape.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testsprite2.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testspriteminimal.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
teststreaming.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testthread.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testtimer.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testver.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testviewport.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testvulkan.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testwm2.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testyuv.bmp bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testyuv.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testyuv_cvt.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
testyuv_cvt.h bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
torturethread.c bfb08f9482 sdl 2.0.8 update %!s(int64=7) %!d(string=hai) anos
utf8.txt b63ef177f4 Updates SDL to version 2.0.4, which makes it compatible with VS2015. %!s(int64=9) %!d(string=hai) anos

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
loopwavequeue Audio test -- loop playing a WAV file with SDL_QueueAudio
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl2 A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testjoystick List joysticks and watch joystick events
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlock Hacked up test of multi-threading and locking
testmultiaudio Tests using several audio devices
testoverlay2 Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite2 Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm2 Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
controllermap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!