Areloch 3a71c75596 Merge branch 'development' into EngineAPI-Refactor vor 6 Jahren
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extended 212ac36cc1 Tidy up indentation in openvr changes vor 9 Jahren
hifi 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
std df9deea1a8 Removes Entity/Component stuff from being behind an experimental flag. vor 8 Jahren
gameBase.cpp 7064b41506 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. vor 7 Jahren
gameBase.h 7064b41506 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. vor 7 Jahren
gameConnection.cpp bc435a3b33 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic vor 7 Jahren
gameConnection.h af62b5c0a9 Phase 2: #ifdef for Zodiacs and particles vor 7 Jahren
gameConnectionEvents.cpp fec893cd8b db-cache -- implementation of datablock caching system. vor 8 Jahren
gameConnectionEvents.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
gameProcess.cpp 5bde18143f Eliminate DefineConsoleFunction vor 7 Jahren
gameProcess.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
moveList.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
moveList.h 35374f939e ExtendedMove class and support vor 12 Jahren
moveManager.cpp a35d788fcc Fix for Issue #1415Move::Move() is not properly initializing bool trigger[MaxTriggerKeys]; vor 10 Jahren
moveManager.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. vor 9 Jahren
processList.cpp df9deea1a8 Removes Entity/Component stuff from being behind an experimental flag. vor 8 Jahren
processList.h d5f51270eb process-order -- code to help positioning of objects in the process lists. vor 8 Jahren
tickCache.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
tickCache.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren