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bt.h
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c08f75f52a
Bullet plugin update for bullet 2.85.
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8 jaren geleden |
btBody.cpp
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d90b602e5a
whitespace updates
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8 jaren geleden |
btBody.h
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1559e7a3d3
PhysicsShape applyForce function
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8 jaren geleden |
btCasts.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
btCollision.cpp
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e00bd847fd
Fixes Bullet not supporting holes in terrain.
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8 jaren geleden |
btCollision.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
btDebugDraw.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
btDebugDraw.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
btPlayer.cpp
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c08f75f52a
Bullet plugin update for bullet 2.85.
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8 jaren geleden |
btPlayer.h
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86f9c6f2e7
When using bullet physics, it ensures the player does not move when the world sim is paused, as well as correcting the surface check when walking to test against the max run angle.
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9 jaren geleden |
btPlugin.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
btPlugin.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
btWorld.cpp
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d90b602e5a
whitespace updates
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8 jaren geleden |
btWorld.h
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c08f75f52a
Bullet plugin update for bullet 2.85.
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8 jaren geleden |