Marc Chapman 9291bc6105 Sqlite Console refactor, also rename param to make tooltip function more helpful %!s(int64=6) %!d(string=hai) anos
..
test 1449c4df57 Add some tests for engineAPI and console %!s(int64=10) %!d(string=hai) anos
CMDgram.y 407bbce509 Merging %!s(int64=8) %!d(string=hai) anos
CMDscan.cpp 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
CMDscan.l 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. %!s(int64=13) %!d(string=hai) anos
SimXMLDocument.cpp 3c99ef73a9 Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
SimXMLDocument.h bb38a40bcb fixed lots of tabs and space %!s(int64=8) %!d(string=hai) anos
arrayObject.cpp 970dd5c477 Reordering initialization methods #1912 %!s(int64=8) %!d(string=hai) anos
arrayObject.h bb38a40bcb fixed lots of tabs and space %!s(int64=8) %!d(string=hai) anos
ast.h 7d889a9a56 ast shadowvar cleanup %!s(int64=7) %!d(string=hai) anos
astAlloc.cpp 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
astNodes.cpp 7d889a9a56 ast shadowvar cleanup %!s(int64=7) %!d(string=hai) anos
bison.bat 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
bison.simple 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
cmdgram.cpp 407bbce509 Merging %!s(int64=8) %!d(string=hai) anos
cmdgram.h 407bbce509 Merging %!s(int64=8) %!d(string=hai) anos
codeBlock.cpp 36db8eacc3 Merge pull request #2236 from Azaezel/memberMess %!s(int64=7) %!d(string=hai) anos
codeBlock.h 407bbce509 Merging %!s(int64=8) %!d(string=hai) anos
codeInterpreter.cpp 9cd149102d Merge pull request #2248 from lukaspj/new-cinterface %!s(int64=6) %!d(string=hai) anos
codeInterpreter.h 407bbce509 Merging %!s(int64=8) %!d(string=hai) anos
compiledEval.cpp ff9892c11e Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
compiler.cpp a94587af43 Use strncpy instead of strcpy because again, buffer overflows %!s(int64=7) %!d(string=hai) anos
compiler.h 407bbce509 Merging %!s(int64=8) %!d(string=hai) anos
console.cpp 9cd149102d Merge pull request #2248 from lukaspj/new-cinterface %!s(int64=6) %!d(string=hai) anos
console.h 3a71c75596 Merge branch 'development' into EngineAPI-Refactor %!s(int64=6) %!d(string=hai) anos
consoleDoc.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor %!s(int64=6) %!d(string=hai) anos
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
consoleFunctions.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor %!s(int64=6) %!d(string=hai) anos
consoleFunctions.h 39d5563a8c Added type checking functions %!s(int64=10) %!d(string=hai) anos
consoleInternal.cpp a94587af43 Use strncpy instead of strcpy because again, buffer overflows %!s(int64=7) %!d(string=hai) anos
consoleInternal.h 407bbce509 Merging %!s(int64=8) %!d(string=hai) anos
consoleLogger.cpp 3c99ef73a9 Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. %!s(int64=13) %!d(string=hai) anos
consoleObject.cpp ed10ce2511 A buffer overflow in enumerateConsoleClassesByCategory %!s(int64=7) %!d(string=hai) anos
consoleObject.h 5bbda83669 Add Type information for Properties in EngineXMLExport %!s(int64=7) %!d(string=hai) anos
consoleParser.cpp bb38a40bcb fixed lots of tabs and space %!s(int64=8) %!d(string=hai) anos
consoleParser.h bb38a40bcb fixed lots of tabs and space %!s(int64=8) %!d(string=hai) anos
consoleTypes.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
consoleTypes.h 7369b9feae Remove a now-unneeded fix for offsetof on new versions of Visual Studio. %!s(int64=7) %!d(string=hai) anos
consoleXMLExport.cpp 5bde18143f Eliminate DefineConsoleFunction %!s(int64=7) %!d(string=hai) anos
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives %!s(int64=9) %!d(string=hai) anos
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
debugOutputConsumer.h 87283640b7 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag %!s(int64=8) %!d(string=hai) anos
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order %!s(int64=9) %!d(string=hai) anos
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
engineAPI.h 9291bc6105 Sqlite Console refactor, also rename param to make tooltip function more helpful %!s(int64=6) %!d(string=hai) anos
engineDoc.cpp 21b82b737d shadowvar cleanup %!s(int64=7) %!d(string=hai) anos
engineExports.cpp 970dd5c477 Reordering initialization methods #1912 %!s(int64=8) %!d(string=hai) anos
engineExports.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order %!s(int64=9) %!d(string=hai) anos
engineFunctions.h a84145421f Fix EngineAPI xml generation, utilizing fixed_tuple for default args %!s(int64=7) %!d(string=hai) anos
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
engineObject.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions %!s(int64=8) %!d(string=hai) anos
engineStructs.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
engineStructs.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order %!s(int64=9) %!d(string=hai) anos
engineTypeInfo.h 5bbda83669 Add Type information for Properties in EngineXMLExport %!s(int64=7) %!d(string=hai) anos
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
engineTypes.h 6b7be51d61 Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI %!s(int64=7) %!d(string=hai) anos
engineXMLExport.cpp 5bbda83669 Add Type information for Properties in EngineXMLExport %!s(int64=7) %!d(string=hai) anos
fieldBrushObject.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor %!s(int64=6) %!d(string=hai) anos
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
fileSystemFunctions.cpp 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
fixedTuple.h a84145421f Fix EngineAPI xml generation, utilizing fixed_tuple for default args %!s(int64=7) %!d(string=hai) anos
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
persistenceManager.cpp 3c99ef73a9 Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
propertyParsing.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
propertyParsing.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
returnBuffer.cpp ff9892c11e Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
returnBuffer.h ff9892c11e Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
scriptFilename.cpp 00758d380f Eliminate unnecessary uses of ConsoleFunction %!s(int64=7) %!d(string=hai) anos
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
scriptObjects.cpp 9b62afbe3f Cleans up a redundant include. %!s(int64=8) %!d(string=hai) anos
scriptObjects.h b56f8674cd New ScriptTickObject %!s(int64=12) %!d(string=hai) anos
sim.cpp bc435a3b33 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic %!s(int64=7) %!d(string=hai) anos
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. %!s(int64=9) %!d(string=hai) anos
simBase.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
simDatablock.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor %!s(int64=6) %!d(string=hai) anos
simDatablock.h a5917ced16 substitution statements conformed to standard class:mVar standard %!s(int64=7) %!d(string=hai) anos
simDictionary.cpp 886dcbaac5 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. %!s(int64=7) %!d(string=hai) anos
simDictionary.h bcc5459818 whitespace %!s(int64=8) %!d(string=hai) anos
simEvents.cpp bcc5459818 whitespace %!s(int64=8) %!d(string=hai) anos
simEvents.h 3f97c2cedd Fix building on GCC %!s(int64=10) %!d(string=hai) anos
simFieldDictionary.cpp 28e509af1a Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess %!s(int64=7) %!d(string=hai) anos
simFieldDictionary.h b05691c6b5 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption %!s(int64=8) %!d(string=hai) anos
simManager.cpp 9298d889b3 simset::objectList to simset::mObjectList %!s(int64=7) %!d(string=hai) anos
simObject.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor %!s(int64=6) %!d(string=hai) anos
simObject.h 9cd149102d Merge pull request #2248 from lukaspj/new-cinterface %!s(int64=6) %!d(string=hai) anos
simObjectList.cpp 491a7dcfdd tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. %!s(int64=7) %!d(string=hai) anos
simObjectList.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
simObjectMemento.cpp 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
simObjectMemento.h bcc5459818 whitespace %!s(int64=8) %!d(string=hai) anos
simObjectRef.h 5ef130d581 Fixed some random Worder warnings %!s(int64=10) %!d(string=hai) anos
simPersistID.cpp 970dd5c477 Reordering initialization methods #1912 %!s(int64=8) %!d(string=hai) anos
simPersistID.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
simPersistSet.cpp 3c99ef73a9 Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. %!s(int64=13) %!d(string=hai) anos
simSerialize.cpp bcc5459818 whitespace %!s(int64=8) %!d(string=hai) anos
simSet.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor %!s(int64=6) %!d(string=hai) anos
simSet.h 59130078e2 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess %!s(int64=7) %!d(string=hai) anos
stringStack.cpp 3650e9afa9 Move StringStack methods into the cpp file %!s(int64=7) %!d(string=hai) anos
stringStack.h 3650e9afa9 Move StringStack methods into the cpp file %!s(int64=7) %!d(string=hai) anos
telnetConsole.cpp 5bde18143f Eliminate DefineConsoleFunction %!s(int64=7) %!d(string=hai) anos
telnetConsole.h 539efcb1e1 Input event changes %!s(int64=12) %!d(string=hai) anos
telnetDebugger.cpp 5bde18143f Eliminate DefineConsoleFunction %!s(int64=7) %!d(string=hai) anos
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. %!s(int64=11) %!d(string=hai) anos
typeValidators.cpp bcc5459818 whitespace %!s(int64=8) %!d(string=hai) anos
typeValidators.h 1a89d95919 exposes getters for typevalidators. %!s(int64=7) %!d(string=hai) anos