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inspector
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5e8e7e7bf8
Clean up redundant variables
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6 жил өмнө |
editorFunctions.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
editorFunctions.h
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
guiDebugger.cpp
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3c99ef73a9
Eliminate DefineConsoleMethod
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7 жил өмнө |
guiDebugger.h
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
guiEaseViewCtrl.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 жил өмнө |
guiEaseViewCtrl.h
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 жил өмнө |
guiEditCtrl.cpp
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 жил өмнө |
guiEditCtrl.h
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41e5caf22b
Direct3D11 Engine/source changes
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9 жил өмнө |
guiFilterCtrl.cpp
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 жил өмнө |
guiFilterCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
guiGraphCtrl.cpp
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 жил өмнө |
guiGraphCtrl.h
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 жил өмнө |
guiImageList.cpp
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527c3790d6
Issue found with PVS-Studio:
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10 жил өмнө |
guiImageList.h
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
guiInspector.cpp
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de4f2ddc2a
(crashfix) clean up shadowvar followup.
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7 жил өмнө |
guiInspector.h
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c74a7b1bc2
Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector.
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8 жил өмнө |
guiInspectorTypes.cpp
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 жил өмнө |
guiInspectorTypes.h
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 жил өмнө |
guiMenuBar.cpp
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 жил өмнө |
guiMenuBar.h
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1c98d6ece8
Added function to guiMenuBar to find a menu by name.
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7 жил өмнө |
guiParticleGraphCtrl.cpp
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3c99ef73a9
Eliminate DefineConsoleMethod
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7 жил өмнө |
guiParticleGraphCtrl.h
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 жил өмнө |
guiPopupMenuCtrl.cpp
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9141d37ca2
corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports.
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7 жил өмнө |
guiPopupMenuCtrl.h
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253dd02096
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 жил өмнө |
guiRectHandles.cpp
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2002d74b78
Issue found with PVS-Studio:
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10 жил өмнө |
guiRectHandles.h
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
guiSeparatorCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
guiSeparatorCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
guiShapeEdPreview.cpp
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3ceaa0ed50
cleaned up member::radius
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7 жил өмнө |
guiShapeEdPreview.h
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 жил өмнө |
popupMenu.cpp
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450080de6a
corrects a pair of conversions. one object oriented, one not.
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6 жил өмнө |
popupMenu.h
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d2a78b0a82
Merge pull request #2250 from Areloch/popupMenuFixesPR
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7 жил өмнө |