suncaller 5e8e7e7bf8 Clean up redundant variables 6 жил өмнө
..
inspector 5e8e7e7bf8 Clean up redundant variables 6 жил өмнө
editorFunctions.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
editorFunctions.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiDebugger.cpp 3c99ef73a9 Eliminate DefineConsoleMethod 7 жил өмнө
guiDebugger.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiEaseViewCtrl.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
guiEaseViewCtrl.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
guiEditCtrl.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 жил өмнө
guiEditCtrl.h 41e5caf22b Direct3D11 Engine/source changes 9 жил өмнө
guiFilterCtrl.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 жил өмнө
guiFilterCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiGraphCtrl.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 жил өмнө
guiGraphCtrl.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
guiImageList.cpp 527c3790d6 Issue found with PVS-Studio: 10 жил өмнө
guiImageList.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiInspector.cpp de4f2ddc2a (crashfix) clean up shadowvar followup. 7 жил өмнө
guiInspector.h c74a7b1bc2 Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector. 8 жил өмнө
guiInspectorTypes.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 жил өмнө
guiInspectorTypes.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
guiMenuBar.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 жил өмнө
guiMenuBar.h 1c98d6ece8 Added function to guiMenuBar to find a menu by name. 7 жил өмнө
guiParticleGraphCtrl.cpp 3c99ef73a9 Eliminate DefineConsoleMethod 7 жил өмнө
guiParticleGraphCtrl.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
guiPopupMenuCtrl.cpp 9141d37ca2 corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports. 7 жил өмнө
guiPopupMenuCtrl.h 253dd02096 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 жил өмнө
guiRectHandles.cpp 2002d74b78 Issue found with PVS-Studio: 10 жил өмнө
guiRectHandles.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiSeparatorCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiSeparatorCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiShapeEdPreview.cpp 3ceaa0ed50 cleaned up member::radius 7 жил өмнө
guiShapeEdPreview.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
popupMenu.cpp 450080de6a corrects a pair of conversions. one object oriented, one not. 6 жил өмнө
popupMenu.h d2a78b0a82 Merge pull request #2250 from Areloch/popupMenuFixesPR 7 жил өмнө