Lukas Joergensen 3c99ef73a9 Eliminate DefineConsoleMethod il y a 7 ans
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guiChunkedBitmapCtrl.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
guiChunkedBitmapCtrl.h 04ff04a95f Removed some unneccessary changes and made file name consistent. il y a 10 ans
guiFadeinBitmapCtrl.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
guiFadeinBitmapCtrl.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
guiIdleCamFadeBitmapCtrl.cpp 3c99ef73a9 Eliminate DefineConsoleMethod il y a 7 ans
guiMessageVectorCtrl.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiMessageVectorCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiProgressBitmapCtrl.cpp 2002d74b78 Issue found with PVS-Studio: il y a 10 ans
guiProgressBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiProgressCtrl.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. il y a 11 ans
guiProgressCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans