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threads
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cd98ee730f
Matched up platform semaphore declarations
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8 ani în urmă |
sdlInput.cpp
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77a316079a
Merge pull request #2300 from OTHGMars/SDL_Joystick2
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6 ani în urmă |
sdlInput.h
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aa35157eef
PlatformSDL implementation.
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10 ani în urmă |
sdlInputManager.cpp
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4fd6dfeaf0
Adds support for SDL joystick and game controllers.
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6 ani în urmă |
sdlInputManager.h
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4fd6dfeaf0
Adds support for SDL joystick and game controllers.
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6 ani în urmă |
sdlMsgBox.cpp
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ac515a9ab1
release the mouse from window constraints when poping up a window prompt
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10 ani în urmă |
sdlPlatformGL.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 ani în urmă |