Daniel Buckmaster bd437cda1c Merge branch 'development' into walkabout 11 anni fa
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decal 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 anni fa
examples 4e9034854d Linux implementation. Include changes for gcc x64. 11 anni fa
fps 93fdcdecbe Compare to cosine of angle, not angle. 11 anni fa
fx 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 anni fa
gameBase 6492028bb2 Merge pull request #1035 from bpay/memfixes 11 anni fa
physics e9308e40ed Merge pull request #998 from rextimmy/physx3_cpu_dispatcher_fix 11 anni fa
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 anni fa
sfx 355ce5d854 Andrew's fix for ear transform with detached camera. 11 anni fa
turret 3574ef838b Fix erroneous include guards 11 anni fa
vehicles 4e9034854d Linux implementation. Include changes for gcc x64. 11 anni fa
accumulationVolume.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 anni fa
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 anni fa
aiClient.cpp 2f48f31a6f Fixed String comparisons. 11 anni fa
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 anni fa
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 anni fa
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
aiPlayer.cpp bd437cda1c Merge branch 'development' into walkabout 11 anni fa
aiPlayer.h d315b1fa5a Improved style of AIPlayer modifications. 11 anni fa
camera.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 anni fa
camera.h 660250cccf Game cam and eye banking, control schemes 12 anni fa
cameraSpline.cpp 4e9034854d Linux implementation. Include changes for gcc x64. 11 anni fa
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
convexShape.cpp 4e9034854d Linux implementation. Include changes for gcc x64. 11 anni fa
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 anni fa
debris.cpp 4e9034854d Linux implementation. Include changes for gcc x64. 11 anni fa
debris.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gameFunctions.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 anni fa
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 anni fa
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
guiMaterialPreview.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
guiObjectView.cpp 0dde7022c2 engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem. 11 anni fa
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 anni fa
item.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anni fa
item.h 0f22ca64d4 Moved mask updated to protected member set functions. 13 anni fa
levelInfo.cpp a928d142f7 Made some tweaks so I'm happy with it. 11 anni fa
levelInfo.h a928d142f7 Made some tweaks so I'm happy with it. 11 anni fa
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
lightBase.cpp 3ab048c5b0 Fixes after feedback from Luis. 11 anni fa
lightBase.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
lightDescription.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
lightFlareData.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 anni fa
lightFlareData.h 190f68b998 Fix SkatterSky flare occlusion. 11 anni fa
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anni fa
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 anni fa
missionMarker.cpp 3ab048c5b0 Fixes after feedback from Luis. 11 anni fa
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. 11 anni fa
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) 12 anni fa
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
pathCamera.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 anni fa
pathCamera.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
player.cpp dbd8c6b37b Player Networking DIVNULL error correction 11 anni fa
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 anni fa
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
portal.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
prefab.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
projectile.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 anni fa
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 anni fa
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 anni fa
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
resource.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
rigid.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
rigid.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
rigidShape.cpp 4fb820c3ef New Physics doc group. 11 anni fa
rigidShape.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
shapeBase.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 anni fa
shapeBase.h 9622f93d05 Fix weapon image camera shake. 11 anni fa
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
shapeImage.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 anni fa
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
staticShape.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 anni fa
staticShape.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
trigger.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anni fa
trigger.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tsStatic.cpp 4e9034854d Linux implementation. Include changes for gcc x64. 11 anni fa
tsStatic.h c5f81a85f5 Renamed LOD to Fade. 11 anni fa
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
zone.h 7dbfe6994d Engine directory for ticket #1 13 anni fa