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- //-----------------------------------------------------------------------------
- // Copyright (c) 2014 Guy Allard
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "ActiveSelector.h"
- #include "console/consoleTypes.h"
- using namespace BadBehavior;
- //------------------------------------------------------------------------------
- // Active selector node
- //------------------------------------------------------------------------------
- IMPLEMENT_CONOBJECT(ActiveSelector);
- ActiveSelector::ActiveSelector()
- : mRecheckFrequency(0)
- {
- }
- Task *ActiveSelector::createTask(SimObject &owner, BehaviorTreeRunner &runner)
- {
- return new ActiveSelectorTask(*this, owner, runner);
- }
- void ActiveSelector::initPersistFields()
- {
- addGroup( "Behavior" );
- addField( "recheckFrequency", TypeS32, Offset(mRecheckFrequency, ActiveSelector),
- "@brief The minimum time period in milliseconds to wait between re-evaluations of higher priority branches.");
- endGroup( "Behavior" );
- Parent::initPersistFields();
- }
- //------------------------------------------------------------------------------
- // Active selector task
- //------------------------------------------------------------------------------
- ActiveSelectorTask::ActiveSelectorTask(Node &node, SimObject &owner, BehaviorTreeRunner &runner)
- : Parent(node, owner, runner),
- mRecheckTime(0)
- {
- }
- void ActiveSelectorTask::onInitialize()
- {
- Parent::onInitialize();
- if(mBranches.empty())
- {
- for (VectorPtr<Task*>::iterator i = mChildren.begin(); i != mChildren.end(); ++i)
- {
- mBranches.push_back(BehaviorTreeBranch(*i));
- }
- }
- mCurrentBranch = mBranches.begin();
- mRunningBranch = mBranches.end();
- mRecheckTime = 0;
- }
- Task* ActiveSelectorTask::update()
- {
- // empty node, bail
- if(mBranches.empty())
- {
- mStatus = INVALID;
- return NULL;
- }
- // is it time to re-check higher priority branches?
- if(Sim::getCurrentTime() >= mRecheckTime)
- {
- // pick highest priority branch
- mCurrentBranch = mBranches.begin();
-
- // determine the next recheck time
- mRecheckTime = Sim::getCurrentTime() + static_cast<ActiveSelector *>(mNodeRep)->getRecheckFrequency();
- }
- // run a branch, if it fails move on to the next
- for(mCurrentBranch; mCurrentBranch != mBranches.end(); ++mCurrentBranch)
- {
- // reset the branch if it's not the current running branch
- if(mCurrentBranch != mRunningBranch)
- mCurrentBranch->reset();
- mStatus = mCurrentBranch->update();
- if(mStatus == FAILURE) // move on to next
- continue;
- if(mStatus == RUNNING || mStatus == SUSPENDED) // track the current running branch
- mRunningBranch = mCurrentBranch;
-
- break;
- }
- if( (mStatus != RUNNING && mStatus != SUSPENDED) || mCurrentBranch == mBranches.end() )
- mIsComplete = true;
- return NULL;
- }
- Status ActiveSelectorTask::getStatus()
- {
- if(mStatus == SUSPENDED && mCurrentBranch != mBranches.end())
- return mCurrentBranch->getStatus(); // suspended branch may have resumed
- return mStatus;
- }
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