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assets
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0303cadcc0
imageasset entries can be blank
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2 yıl önce |
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decal
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b710a309bd
asset load flow work
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2 yıl önce |
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examples
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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fps
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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fx
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852ed8f225
Sfx playlist asset working (#1109)
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2 yıl önce |
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gameBase
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852ed8f225
Sfx playlist asset working (#1109)
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2 yıl önce |
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lighting
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667a0db760
Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return
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2 yıl önce |
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physics
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b710a309bd
asset load flow work
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2 yıl önce |
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sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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sfx
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54959f0d19
SFXEmitter play pause and stop buttons (#1115)
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2 yıl önce |
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turret
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aa02e48c8d
add safeties for enum math across define boundaries
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2 yıl önce |
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vehicles
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0f55389712
rigidshape and derivatives cleanups
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2 yıl önce |
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Scene.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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Scene.h
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b05d5fd3bd
Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0
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5 yıl önce |
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accumulationVolume.cpp
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596d13f9a4
Optimize container bin lookups
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2 yıl önce |
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accumulationVolume.h
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98a079a797
code duplication prune. should aid in stability
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4 yıl önce |
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aiClient.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 yıl önce |
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aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 yıl önce |
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aiConnection.cpp
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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7 yıl önce |
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aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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aiPlayer.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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aiPlayer.h
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ab88b8f489
anim-clip -- sequence selection by afx effects
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8 yıl önce |
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camera.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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camera.h
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dca2dc0074
Implementation of guiRenderTargetVizCtrl
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5 yıl önce |
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cameraSpline.cpp
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f4e6060b52
pathshape cleanups and callbacks
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3 yıl önce |
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cameraSpline.h
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f4e6060b52
pathshape cleanups and callbacks
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3 yıl önce |
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containerQuery.cpp
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a7c7b67c85
enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
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8 yıl önce |
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containerQuery.h
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fbfd3ed8ed
clang: constructor initialization order
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9 yıl önce |
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convexShape.cpp
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0d4221fa59
uninitialized and unused value cleanups
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2 yıl önce |
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convexShape.h
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dd920bb537
set convexshape to use a standard vertex type
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3 yıl önce |
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debris.cpp
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25c1ebcf13
Properly call endGroup instead of addGroup
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2 yıl önce |
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debris.h
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98a079a797
code duplication prune. should aid in stability
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4 yıl önce |
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gameFunctions.cpp
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75625dc679
Reverse depth & 32F buffer format
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2 yıl önce |
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gameFunctions.h
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212fc80dfc
Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum.
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8 yıl önce |
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gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 yıl önce |
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gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 yıl önce |
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groundPlane.cpp
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b710a309bd
asset load flow work
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2 yıl önce |
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groundPlane.h
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98a079a797
code duplication prune. should aid in stability
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4 yıl önce |
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guiMaterialPreview.cpp
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fabd5864fa
uninitialized variables-t3d
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5 yıl önce |
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guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiObjectView.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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guiObjectView.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 yıl önce |
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item.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 yıl önce |
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item.h
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afb39d398f
code review:
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5 yıl önce |
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levelInfo.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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levelInfo.h
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d23ee397e6
adds wetness
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2 yıl önce |
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lightAnimData.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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lightAnimData.h
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695ad6357f
Hides some light fields for local lights that are intended for PSSM's, thus useless.
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5 yıl önce |
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lightBase.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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lightBase.h
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19092c368a
localRenderViz -- Implements per-light renderViz setting.
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8 yıl önce |
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lightDescription.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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lightDescription.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
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lightFlareData.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 yıl önce |
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lightFlareData.h
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98a079a797
code duplication prune. should aid in stability
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4 yıl önce |
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missionArea.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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13 yıl önce |
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missionMarker.cpp
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e944d117e1
spawnsphere %this tracking
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2 yıl önce |
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missionMarker.h
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361ea5286e
set typehint for spawners to the spawndatablock
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2 yıl önce |
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notesObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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notesObject.h
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4ffe6d2bb7
Adds a notes object that only displays in the editor, useful for when working on maps.
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5 yıl önce |
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objectTypes.h
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5f319e50ed
ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders
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2 yıl önce |
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occlusionVolume.cpp
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d979cf9d2d
PolyhedronVectorData core membervar cleanups
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7 yıl önce |
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occlusionVolume.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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pathCamera.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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pathCamera.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 yıl önce |
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pathShape.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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pathShape.h
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f7f8faf47e
truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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5 yıl önce |
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physicalZone.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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physicalZone.h
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a7c7b67c85
enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
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8 yıl önce |
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player.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 yıl önce |
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player.h
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98a079a797
code duplication prune. should aid in stability
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4 yıl önce |
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pointLight.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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pointLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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portal.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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portal.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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prefab.cpp
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89b0c7f73b
Console Refactor
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2 yıl önce |
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prefab.h
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b1f118898e
add TypeHints for inspector viewing
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2 yıl önce |
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projectile.cpp
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c4ae6258cc
sound safeties and future notes
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2 yıl önce |
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projectile.h
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98a079a797
code duplication prune. should aid in stability
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4 yıl önce |
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proximityMine.cpp
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c4ae6258cc
sound safeties and future notes
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2 yıl önce |
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proximityMine.h
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98a079a797
code duplication prune. should aid in stability
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4 yıl önce |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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rigid.cpp
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691a08bb33
Backend correction for the rigid vs rigid collision resolver:
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10 yıl önce |
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rigid.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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rigidShape.cpp
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0f55389712
rigidshape and derivatives cleanups
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2 yıl önce |
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rigidShape.h
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8821f62b0c
misc fixes
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2 yıl önce |
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scopeAlwaysShape.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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shapeBase.cpp
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12d0688abd
fix playAudio crash
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2 yıl önce |
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shapeBase.h
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4a9f8e0709
get node utility methods by request
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2 yıl önce |
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shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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shapeImage.cpp
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852ed8f225
Sfx playlist asset working (#1109)
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2 yıl önce |
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spotLight.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 yıl önce |
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spotLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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staticShape.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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2 yıl önce |
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staticShape.h
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f7f8faf47e
truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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5 yıl önce |
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trigger.cpp
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89b0c7f73b
Console Refactor
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2 yıl önce |
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trigger.h
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b160017c7d
aitriggers a navtool. not ready for general consumption just yet
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5 yıl önce |
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tsStatic.cpp
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b710a309bd
asset load flow work
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2 yıl önce |
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tsStatic.h
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b1f118898e
add TypeHints for inspector viewing
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2 yıl önce |
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zone.cpp
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d9ff5d3f0e
Basic zone code refactor using lists instead of linked lists
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2 yıl önce |
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zone.h
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 yıl önce |