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T3D
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14ae287c0c
Bugfixes and improvements for the animation component and related asset behavior.
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8 лет назад |
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afx
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86a0ba44d3
Cleanup of the elements exposed to the console
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8 лет назад |
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app
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d666322a1b
Merging
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8 лет назад |
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assets
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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8 лет назад |
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cinterface
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 лет назад |
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collision
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bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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9 лет назад |
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console
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abc01fd377
Fix Torque3D 64bit DSOs.
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8 лет назад |
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core
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 лет назад |
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environment
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 лет назад |
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forest
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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8 лет назад |
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gfx
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45879b67ff
Loader files didn't properly get deleted with the libmng and lungif library removal.
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8 лет назад |
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gui
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963739102c
Merge pull request #2182 from Areloch/AssetBrowser_Initial
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8 лет назад |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 лет назад |
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lighting
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4a72d54782
Fix assert on exit when Basic Lighting is removed
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8 лет назад |
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main
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8862bc2f3a
Pass by const reference
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11 лет назад |
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materials
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a64a2c9793
remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.)
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8 лет назад |
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math
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0fde97f254
Corrects the documentation.
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8 лет назад |
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module
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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8 лет назад |
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navigation
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83aa47da1a
profiling blocks for navmesh subsystem analysis
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8 лет назад |
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persistence
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 лет назад |
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platform
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490c05ffd4
Adds the ability to force the path returned by the file dialog to be relative.
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8 лет назад |
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platformMac
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6a1048596e
but now it works
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9 лет назад |
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platformPOSIX
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512514df20
Call the correct system rename
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9 лет назад |
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platformSDL
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 лет назад |
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platformWin32
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 лет назад |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 лет назад |
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postFx
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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renderInstance
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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scene
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68efd8e22a
Updates to component classes -
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8 лет назад |
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sfx
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b70f89afa2
sfx-legacy
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8 лет назад |
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shaderGen
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5220032bd4
Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields.
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8 лет назад |
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sim
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3b0b3c1f56
Merge pull request #2094 from Areloch/ClearScopeAlwaysConsoleFunc
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8 лет назад |
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sqlite
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d7c7847274
Mac compile fix for SQLiteObject
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8 лет назад |
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terrain
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 лет назад |
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testing
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fae1bad96c
All unit tests that run now pass.
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11 лет назад |
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ts
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14ae287c0c
Bugfixes and improvements for the animation component and related asset behavior.
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8 лет назад |
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util
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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windowManager
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 лет назад |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 лет назад |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |